@wafafet21 I made the airfoil shape, then duplicated it many times. Then I made a fuselage part that had the diameter I wanted. Lastly I rotated and nudged the airfoil sections together using the perimeter of the large fuselage as a guide.
Dont forget to set the doors to zero collision too. It may help with the rotation. I have this same problem come up all the time. My build I'm doing now worked fine but I tested it halfway through the build process and it had magically attached itself to another part. Also be careful, the smaller (or thinner) you make a part the more finicky it will get.
Ok so I have many questions.
1. Country is Vanadia correct?
2. Is this country large or small? Large industrial capacity y/n?
3. Who is the leader and what position do they occupy (pres, prime min, monarchy, etc)?
4. What era is your air force looking for? Current gen (f22), older gen (Vietnam/ Korea) next gen (sumthin spacey)?
5. What allies does this country have? Enemies?
If you are getting your dimensions in feet however, you will need to convert to meters first. So (# of feet)(0.3048)(2) will give you the exact number of in game units you want. For example 6ft is equal to 3.65units.
As someone who is obsessed with WWII style aircraft some advice I can give you that the main landing gear is too far back. Putting it closer to the leading edge would look much better. Or alternatively make it a tricycle landing gear arrangement.
Since you can’t use pc why don’t you put some reduced drag fuelselage parts in your sub assemblies?
+1@SelectAKey lol well to be fair mine is a straight up replica, no inspiration or other original ideas to be had.
+1@mikoyanster you need ideas for mission objectives???
+1Bruh much salt.
+1@wafafet21 I made the airfoil shape, then duplicated it many times. Then I made a fuselage part that had the diameter I wanted. Lastly I rotated and nudged the airfoil sections together using the perimeter of the large fuselage as a guide.
+1Avro-roe row your boat...
+1@AerialFighterSnakes bad?
+1Is there such a thing as a too long desc?
+1Do you want High altitude fighter?
+1Dont forget to set the doors to zero collision too. It may help with the rotation. I have this same problem come up all the time. My build I'm doing now worked fine but I tested it halfway through the build process and it had magically attached itself to another part. Also be careful, the smaller (or thinner) you make a part the more finicky it will get.
+1@BaconRoll epic
+1@JohnnyBoythePilot hmmmm I wonder why.......
+1@Freerider2142 yeah boi go for it
+1I can’t begin to understand how mind numbing it must have been to do that intake! Absolute mad lad.
+1Hmmmmmmmmmm......
Seems familiar for some reason... can’t think of why...
+1@Mustang51 I'll keep ya in mind. It could be a while tho... hope you have plenty of patience to spare!
+1@Mustang51 That sounds like a build request to me :)
+1@BaconRoll kewl. Who are ur friends with who have their own countries? Do any of them mind being made as vanadias enemies/rivals/competitors?
+1The man the meme the legend.
+1Ok so I have many questions.
+11. Country is Vanadia correct?
2. Is this country large or small? Large industrial capacity y/n?
3. Who is the leader and what position do they occupy (pres, prime min, monarchy, etc)?
4. What era is your air force looking for? Current gen (f22), older gen (Vietnam/ Korea) next gen (sumthin spacey)?
5. What allies does this country have? Enemies?
@XjayIndustrys my next version will be even nicer.
+1Not bad...
+1I always wondered if sometone actually built this. It is called SIMPLE planes after all.
+1No desc + me = very confused.
+1If you are getting your dimensions in feet however, you will need to convert to meters first. So (# of feet)(0.3048)(2) will give you the exact number of in game units you want. For example 6ft is equal to 3.65units.
+1@Tengam “Kolibri” is German. You are thinking of “Colibri” which is French. Both do mean the same thing however.
+107 @FgFg
+1@FgFg XD
+1Very good for an early build. Keep it up!
+1mebbe I will make a chassis...
+1lol it looks very cartoony!
+1As someone who is obsessed with WWII style aircraft some advice I can give you that the main landing gear is too far back. Putting it closer to the leading edge would look much better. Or alternatively make it a tricycle landing gear arrangement.
+1@Koko11 is the part count too high or you just
cant use the turret?
That's pretty Pog ngl.
@pancelvonat Unfortunately I do not speak any Japanese at all, so I hope Google can help me translate XD
If you ever want to collaborate on another aircraft please let me know. I would be more than happy to help.
why is it too much?
perfect timing for me. I missed the deadline for my last build. since mine is already 80% done I should be able to meet it this time.
@TheHaggisBasher I could, not interested. Plenty of other b17s on the site.
@AdmiralWheatman Been thinking about it. new version would be vr compatible and thus fairly mobile friendly (goal would prolly be 350parts max.
@IceCraftGaming bruh I literally said its fixed.
@WNP78 thank you that worked. Thank you again for your time. Keep up the great work! (loving the update, cant wait for VR!!)
@WNP78
@MOPCKOEDNISHE that makes sense, although this was not happening before yesterday. even though the update was a couple weeks ago.
Should I just tag you in an unlisted build so you can test to see if the controls are all within reach?
hehe funny number
Flying wings are always cool.
Lots of potential, very steep learning curve I think.
noice
You can get the triangle method to look pretty thin in my opinion. Also does not have to be as parts intensive as you are thinking it is.
Why is landing gear retracted partway?