162k spefyjerbf Comments

  • Now now... 4.4 years ago

    The second coming of SPesus.

    +27
  • What's Next? 1.4 years ago

    “Sadly, this means that SP updates will continue to be on pause for the foreseeable future, though we will roll out updates to fix critical bugs if necessary.“

    The reading comprehension of the average commenter is impeccable here, since all I see is update suggestions in this comments section 💀

    +26
  • Regarding Mass Tagging 4.3 years ago

    Perhaps linking users to an upload using the teaser post itself would be best practice. In other words, if someone asks for you to tag them, you tag them by replying to them with the link to your uploaded aircraft.
    .
    Just a suggestion for other players.

    +25
  • Where do you stand? 3.8 years ago

    Interesting.
    .
    It’s almost like the annoying people who tend to cause mischief are the most likely to receive strikes.
    .
    I’m sitting rn tho, happily on the border between gray and green :)

    +24
  • New Rule & Revamped Strike System 3.8 years ago

    Old strikes from before this system's introduction are not grandfathered in, so everyone who is not currently banned will have a clean slate.

    Excellent. Time to break some extra rules.

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    Jk

    +17
  • An Actual Discrace To The SP Community. 4.4 years ago

    Haha who actually cares about stuff like this though?
    .
    Honestly I would have never been aware of this build’s existence if people didn’t make these posts.

    +17
  • XUE HUA PIAO PIAO 4.5 years ago

    ᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷ
    ᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷ
    ᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷ
    ᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷ
    ᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷ
    ᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷ
    ᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷ
    ᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷ
    ᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷ
    ᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷ
    ᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷ
    ᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷ
    ᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷ
    ᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷ
    ᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐̤ᕐᐷᘛ⁐ᕐᐷ
    ᘛ⁐ᕐᐷᘛ⁐ᕐᐷᘛ⁐ᕐᐷᘛ⁐ᕐᐷᘛ⁐ᕐᐷᘛ⁐ᕐᐷᘛ⁐ᕐᐷᘛ⁐ᕐᐷᘛ⁐ᕐᐷᘛ⁐ᕐᐷ
    ᘛ⁐ᕐᐷᘛ⁐ᕐᐷᘛ⁐ᕐᐷᘛ⁐ᕐᐷᘛ⁐ᕐᐷᘛ⁐ᕐᐷᘛ⁐ᕐᐷᘛ⁐ᕐᐷᘛ⁐ᕐᐷᘛ⁐ᕐᐷ
    ᘛ⁐ᕐᐷᘛ⁐ᕐᐷᘛ⁐ᕐᐷᘛ⁐ᕐᐷᘛ⁐ᕐᐷ RATS RATS WE ARE THE RATS WE PRAY AT NIGHT WE STALK AT NIGHT WE ARE THE RATS

    +17
  • I AM LEAVING SIMPLE PLANES FOREVER?? *CLICK FOR THE INFORMATION* 4.5 years ago

    Hm. A one-month leave of absence requires a forum post these days? Man I must be doing this whole SP thing wrong then.... brb making 6 forum posts to account for all of my breaks.
    .
    Real talk though - taking a break is something that we need to normalize on SP. Enjoy your IRL stuff!

    +16
  • Predictions about next update 4.5 years ago

    Keep in mind that no one said that they "wanted" the funky trees update. The devs simply delivered, and the game was radically changed in one of the best ways possible. Also all of the updates have delivered long-awaited changes, so I don't get the point of this post tbh.

    +15
  • New Rules & Update to Points System 4.6 years ago

    🦀🦀Lazy challenges are no more🦀🦀
    🦀🦀Lazy challenges are no more🦀🦀
    🦀🦀Lazy challenges are no more🦀🦀

    +14
  • Politics and Reporting - A Reminder. 2.8 years ago

    Not to be political, but wtf is a casserole?

    +13
  • Laziness. 4.0 years ago

    deez nutz

    +13
  • I don't understand 4.4 years ago

    On the internet, people are judgmental for no reason. Make what you want to make! Keep in mind that most of the people who say unnecessary mean things are most likely too young to be on this site anyway.

    +13
  • This needs to stop! 4.3 years ago

    What I usually do when I provide criticism is that I point out both good and bad things about the build. I think criticism is a good thing, though it should be conveyed in a friendly way. I’d rather improve my skills than be coddled, but I guess that’s more of a personal preference.
    .
    That said, I usually only criticize fictional stuff.

    +12
  • Covetous XII 5.3 years ago

    Brace yourselves for the incoming sleddriver comments. Good build!

    [Edit]: Just to clarify, I mean posts about sled!

    +12
  • My apologies to the community 3.8 years ago

    I invite you to join me as I change out my keycaps.
    \ \\\\\\\\\\\\\\\\\\\\1111111111111111111111qqqqqqqqq\qqqqqqqqqqqqqqqqqqqqwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwqwqwqeerqweweweqwe2222222222222222222222222222222eeeeeeeeeeeeeeeeeeeeeeeeeee23333333333333333333333333333333333333333444444444444444444444444444444444aqaaaaaaaaaaaaaaaaaswsssssssssssssssssssssssssssssssssssssssssssdeddddddddddddddddddddddddddddddddddddddddzzzzzzzzzzzzzzzzzzzzxxxxxxxxxxxxx n5t cdcccccccccccccccccccccvvvvvvvvvvvvvvvvvvvvvvvvvvvbbbbvvvvvvvvvvbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbfrffffffffffffffffffrrfrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr55555555555555555555555555555555 ttttttt66gtggggggggggggggggggggggg6566666666666666666666666yyyyyyyyyyyyyyyyyyyyyyyhyhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhyyyyyyyyyyyyyynnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn7 7 777777777777777777777777777777777777777mmmmmmmmmmmmmmmmmmmmmmjjjjjjjjjjjjjjjjjjjjjjjjjjuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu 888888888888888888888888888888888888899999999999999999999999999999999999999999999999999iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiikkikkikkkkkkkkkkkkkkkkkkkkk,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,00000000000-oooooooooooooooooooooooooooooooll lllllllllllllllllllllllllllllllllllllllllll.........................................'////////////////////////[[[[[[[[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]\\\\\\\ 8\\\\\\\\\\\\\\\\\\\\\ '' ''''''''''''''''\\\'''''///////////////////////////*****----------------------------777777777777777777777777778/88888888888999999999999999999999999999999999994744444444444444444444585555555555555693666666666666666666666666666141111111111111111222222222222222222223663333333333333330000000000000000000000000000000000000000000000.3.................. +++++++++++++++++++++++++++++++++++++++++ That is all. Thank you for joining me.

    +11
  • Comment upvote logic 4.0 years ago

    Haha stinky

    +11
  • The Economics of the Simpleplanes - Part 1 4.2 years ago

    Writing these is honestly a pretty good way to solidify your understanding of econ

    +11
  • How kid friendly is Simple Planes? 4.6 years ago

    Besides from online content, this game is perfectly safe for a kid. Just don’t have them use the multiplayer mod, and you will be fine. As for downloading planes, it is 99% clean, though inevitably someone comes along to post something rude every once in a while (this is rare though).
    .
    TL:DR, The stock game (as purchased) is perfectly age appropriate. The site is 99% clean.

    +11
  • Arduous II 5.3 years ago

    Seems like building this beauty was an arduous task. Good job! The part count is also lower than I expected.

    +11
  • 1.10 Beta is now available 4.3 years ago

    Automatic turrets are possible now. This is awesome!

    +10
  • The Unfortunate Truth 4.5 years ago

    Of course older planes are gonna have more recognition. They were on the site for a long time (more of a chance to see and upvote), and the community’s techniques weren’t as refined back then. Our collective build quality as a community has increased with time. Older builds that don’t look good may have been revolutionary at their time. In other words, the featured plane probably has a relevant context around it that you are missing.
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    Besides, features don’t mean anything. I only had one feature in my entire 4.5 years on SP, and it was given to me by the devs out of pity (I reached plat without gaining any features back when plat was really rare). That lack of features didn’t hold be back by any means.
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    Hope this helps.

    +10
  • Do you guys know how to put a delay on a parachute? 4.6 years ago

    Not sure why the other commenter believes that it can’t be done. What delay do you need, and what activation group will the parachute use?

    +10
  • Airplane quality? 5.0 years ago

    A few reasons.
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    1) Some users have built up an audience over time that consistently upvotes their builds.
    .
    2) A build’s total upvotes are mostly determined by how long the build can stay on the hottest (and highest rated) pages. This causes a very sporadic upvote count in the absence of a large follower base.
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    3) I’ve noticed that you build in the futuristic/sci-fi genre, which I personally love! However, that genre typically scores slightly less upvotes than, perhaps, a replica of a long-beloved aircraft from history.
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    The nice thing is that you seem to be gaining an audience on SP. You have a style that is appealing to a good amount of people, including me.

    +10
  • I'll probably get banned for this... 3.9 years ago

    "It's 2021. Hate speech means literally anything anymore- it sucks, I know, but I can't change it."

    Lmao what? I get that there are grey areas, but not on SP. That rule really just exists so people can't spam slurs and racism around the site.

    +9
  • Teaser posts are fine. They shouldn't be a problem. 4.0 years ago

    By interesting, I mean substantive. If a forum post consists of only two sentences, that hold very little meaning, then the post will most likely be seen as annoying/spammy. In this case, it is most useful to provide examples of posts that are substantive/interesting and nonsubstantive/annoying:
    - Substantive/interesting
    - Substantive/interesting
    - Nonsubstantive/annoying
    - Nonsubstantive/annoying
    .
    Once again, teasers are cool - just make sure that they are actually entertaining. If I was given an advert for a product that said "hey hey hey hey hey hey buy this buy this buy this buy this buy this buy this hey hey hey hey buy this", I would be significantly more annoyed than I would be for an advert of a product that had cool visuals, story, etc. Quality over quantity with teasers.

    +9
  • LEAVING TIME. 4.2 years ago

    We're all having a laugh at "DA VINKY?" and all, but most people fail to see what actually happened here. Reading "Da Vinci" most people default to Florentine Vulgar Latin (modern Italian) pronunciation "Da Vin-chi"; generally that would be correct as Leonardo Da Vinci was actually Florentine. However, if we consider that Italian is just based on a vulgar regional dialect of Latin, we can look at official Latin pronunciation which would sound more like "Da Win-ki", and given that the twins are allegedly of Hungarian descent we know that most Eastern Europeans interpret "W" as "V". What I'm getting at here is that the twins are not actually just stupid and think "Da Vinci" is pronounced "Da Vinky", I'm saying that the twins speak true Roman Latin and know that it's actually pronounced "Da Win-ki" and due to their Eastern European upbringing they pronounce it as "Da Vin-ki". These twins must have been around long enough to have heard Classical Latin, and thus must have been around since the age of the Western Roman Empire.

    These twins aren't stupid, they're geniuses. They are immortal beings, who simply toy with humans by pretending to be fools for our amusement and their benefit. We shouldn't mock them, we should fear them.

    +9
  • This needs to stop! 4.3 years ago

    @KnightOfRen I only criticize fictional stuff because that’s my area of expertise. It’s fine to criticize replicas, though I can see how doing so can often be unconstructive. At the end of the day, a replica can never be perfect - the creator must make the necessary simplifications along the way. OP also has a point in which people can be way too detail-oriented, to where they just get annoying with their suggestions.
    .
    That said, criticism as a concept isn’t a bad thing. We should all strive to improve.

    +9
  • Questions About "Names" 4.6 years ago

    I slammed my hand against my keyboard.

    +9
  • Funky Trees Question Because I’m Dumb 4.7 years ago

    Multiply the bolded function with your throttle input: floor(smooth(clamp01(ceil(Throttle)), Throttle ? 1 / 10 : pow(10,10)))
    .
    The 1/10 value should make a delay of 10 seconds. Feel free to edit this value if it doesn't give the proper delay.
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    The pow(10,10) is just a large number to make the smooth function return to zero instantaneously (so the delay only goes one way).
    .
    This is a fairly new technique that I have yet to post!
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    IMPORTANT EDIT: I added a ceil() to the throttle to make the delay uniform between all throttle inputs. Please use the updated expression as is currently displayed in this comment!

    +9
  • How hard is it to spell my name correct? 5.0 years ago

    Spefyjerb agrees

    +9
  • {Solved}How do I Unblock myself? 5.7 years ago

    If I remember right, there will be a cooldown time, and then you will be able to unblock yourself. To be honest, I have very little experience with blocking - I have no reason to block anyone.

    +9
  • I'm Back. 2.7 years ago

    I’m back too 💀

    +8
  • How I got arrested 2.9 years ago

    Police brutality on a child for messing with a pencil

    +8
  • (help)How to delay Rotator? 4.0 years ago

    @scottb13101 Try the following:
    ceil(smooth(Activate1, pow(10,10), 1/delayTime))

    Replace “delayTime” with how long your delay is, in seconds.

    +8
  • Teaser posts are fine. They shouldn't be a problem. 4.0 years ago

    I think that it is perfectly valid to be annoyed by spammy forum behavior. I'd rather see worthwhile discussion and actually interesting forum posts than low-effort spam cluttering the forums. I like teasers, but the teasers should actually have substance to them. Simply posting a single badly-taken screenshot of a plane and adding 'T to tag' is just a cynical way to point farm. If the teaser has information about the processes used to build the plane, or some nice graphic design, then it is actually a cool teaser.
    .
    I think the point here is that I'd actually like the forums to be interesting and fun, rather than a place for annoying and unfunny sh*tposts.

    +8
  • This is going to sound strange but... 4.2 years ago

    M*n 🤢🤢🤢🤢

    +8
  • Regarding recent events around a big user here... 4.3 years ago

    As much as I despise orange man, his jets have some nice liveries, and the build looks pretty nice too.

    +8
  • #bes truk on da sp 4.6 years ago

    $0.86 will get you 26 ounces of table salt. A grain of salt is about 0.0000585 grams or 0.000002064 ounces. That's somewhere around 12,596,900 grains of salt. If you really wanted to splurge, you could spend an extra $0.14 to get another 1,900,000 grains to take you up to an exhilarating 14,500,000 grains of salt. Just imagine how much fun you could have with almost 15 million grains of salt. You could even pour some into a water bottle and drink it to pretend you're lost at sea and can only drink salt water. The possibilities are as endless as the number of grains of salt you have.

    +8
  • What’s your favorite quote? 4.6 years ago

    ”Come on, flip the pickle, Morty. You're not gonna regret it. The payoff is huge.”

    +8
  • Do you guys know how to put a delay on a parachute? 4.6 years ago

    Sounds good. Use this funky trees input for your activationGroup in overload:
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    Activate7 * floor(smooth(clamp01(Activate7), Activate7 ? 1 / 7.5 : pow(10,10) ))
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    While I haven't worked with parachutes in a while, but this should work. Let me know if it doesn't work.

    +8
  • I need to apologize for some things 6.6 years ago

    You being honest about something that has troubled you should be a source of pride, not shame. You've done something good by explaining yourself. The community is pretty forgiving. Wait a week before deleting your account. You might change your mind in that time.

    +8
  • About the drama (to whom it may concern) 3.8 years ago

    𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑
    𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑
    𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑
    𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑
    𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑
    𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑
    𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑
    𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑
    𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑
    𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑
    𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑
    𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑
    𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑𓆑

    +7
  • Suggestion: See who's Blocked You 3.8 years ago

    Yo momma

    +7
  • PLEASE stop talking about this 4.0 years ago

    Deez nutz

    +7
  • [PINNED] Useful Links 4.0 years ago

    Some stuff about fuel consumption rates might be useful:
    FuelCalc - calculate the amount fuel you need
    The pinned comments on this forum post have the fuel consumption rates
    .
    Might be useful, idk.

    +7
  • Game owners 4.4 years ago

    Yes. I am actually not a real person. My entire profile is the result of an advanced AI designed by the CCP. I am a Chinese script planted by Jundroo to undermine US capitalism. I have completed ~56.742% of my directives to unironically establish a SimplePlanes Commune.

    +7
  • Now that I have riled you up... 4.4 years ago

    The arbitrary Lagrangian-Eulerian (ALE) is a finite element formulation in which the computational system is not a prior fixed in space (e.g. Eulerian-based finite element formulations) or attached to material (e.g. Lagrangian-based finite element formulations). ALE-based finite element simulations can alleviate many of the drawbacks that the traditional Lagrangian-based and Eulerian-based finite element simulations have.
    When using the ALE technique in engineering simulations, the computational mesh inside the domains can move arbitrarily to optimize the shapes of elements, while the mesh on the boundaries and interfaces of the domains can move along with materials to precisely track the boundaries and interfaces of a multi-material system.
    ALE-based finite element formulations can reduce to either Lagrangian-based finite element formulations by equating mesh motion to material motion or Eulerian-based finite element formulations by fixing mesh in space. Therefore, one finite element code can be used to perform comprehensive engineering simulations, including heat transfer, fluid flow, fluid-structure interactions and metal-manufacturing.

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  • How do I speed limit engines? 4.6 years ago

    Use the funky trees code, Thottle * clamp01(GS < [Desired Speed])
    .
    This uses your ground speed regardless of direction. I can edit the formula if you want:
    a) Forward speed to be considered, instead of speed regardless of direction
    b) Have this speed limit only occur when a certain activation group is on

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