WIP VTOL Stealth fighter. Even with Funkied Tree gyro and other control, its still hard and needs a couple of takes to land it in Wright Airport Control Tower.
@TTL lost interest on this game i guess lol
@dadankestbanana if that didn't work, then I don't really know. That solution always works for my test aircraft. Code change is only for using more than 1 glidebombs
@dadankestbanana I think it's because of ur aircraft registered "dead" after launch. SP decided you are "alive" based on the number of parts attached to the main cockpit. If I'm not wrong, if you lose half the part count that is connected to the cockpit, you are "dead" and any mechanism and FT won't work on that aircraft.
So given that, maybe try to make ur aircraft part count a couple of times this glidebomb's part count. let say 500(?)
@XpertTiger theres a rotator on the retarder fin. The rotator input is AG8&-AG8 (activated all time) and make it connected to the detacher. To know what I meant in this, try to dissect the bomb and see each connection using the ingame connection viewer
@Walvis I forgot where i got the scanner thingy from, either form this or this. But if you want to place it to you build, you have to copy some variables. Using this as a guide, you have to copy the red and the yellow one. The red outline is for HUD. The yellow is for scanner. Theres some of the radar variables that contain variable from HUD
@Xqewqrt try to locate rotators. Open the input and you will see something with Activate6. Change the input to whatever you want. Same thing to some of the labels.
@PabrikBerat klo user buildnya warship mayan ada, lo coba masuk DC SP Indo. Klo buat VLS pake input pintu vls nya pake ammo()=x aja. Ini contoh sistem yg mirip vls : Eleison CIWS
@WojakArgento Yes i recycled the glimiter code cause its always works. I just change the g limitation, other than that, the body of the code are still the same.
.
@Tang0Mango Valley, Mozdok Base Parking, Lyon GIS
@rookie123 🖕🖕🖕🖕
@Rb2h thanks man
+1Thank you all for any compliments and kind words 🙏🙏🙏. I'm glad that you like the plane
youtube req tag
+1@WinsWings
Looks very British. I like the cockpit, might use some of the parts for future build lol. Anyway nice plen
+1@CaptainBrayden
@Ihateuglyplanedesign
@MagmaBlaster69
@dabestsock
@TTL
@F8boa
@Rb2h
+1@MIGFOXHOUND31BSM26
@johc
@florky
@ImAcarperson
@GalaxiesDontSlleep
@MobileBuilder21
@DISHWASHER2005
@CaptainBrayden
@YarisSedan
@Emma159
@oldmate52
Expect for incoming cinematic teaser vid
@Rb2h hmm good idea
+2WIP VTOL Stealth fighter. Even with Funkied Tree gyro and other control, its still hard and needs a couple of takes to land it in Wright Airport Control Tower.
No name yet
@TTL lost interest on this game i guess lol
+2@dadankestbanana if that didn't work, then I don't really know. That solution always works for my test aircraft. Code change is only for using more than 1 glidebombs
@dadankestbanana I think it's because of ur aircraft registered "dead" after launch. SP decided you are "alive" based on the number of parts attached to the main cockpit. If I'm not wrong, if you lose half the part count that is connected to the cockpit, you are "dead" and any mechanism and FT won't work on that aircraft.
So given that, maybe try to make ur aircraft part count a couple of times this glidebomb's part count. let say 500(?)
@XpertTiger theres a rotator on the retarder fin. The rotator input is AG8&-AG8 (activated all time) and make it connected to the detacher. To know what I meant in this, try to dissect the bomb and see each connection using the ingame connection viewer
hey @Dimkal, if you don't mind sharing, what font do you use for thumbnail?
welcome back
very interesting built
baconeggs
very well made and fun to fly
+1nice paint job
@KaiserZ sure
@Walvis I forgot where i got the scanner thingy from, either form this or this. But if you want to place it to you build, you have to copy some variables. Using this as a guide, you have to copy the red and the yellow one. The red outline is for HUD. The yellow is for scanner. Theres some of the radar variables that contain variable from HUD
+1@ollielebananiaCFSP really superb screenshot. Whats the map?
@Xqewqrt try to locate rotators. Open the input and you will see something with Activate6. Change the input to whatever you want. Same thing to some of the labels.
+2@EvionSystems sure
+2@Saron wait i think i misread ur request. I thought you are the one that wants to build stuff. I currently don't have time to produce anything
@PabrikBerat link baru
@PabrikBerat klo user buildnya warship mayan ada, lo coba masuk DC SP Indo. Klo buat VLS pake input pintu vls nya pake ammo()=x aja. Ini contoh sistem yg mirip vls : Eleison CIWS
@Lake kdenlive
@Saron sure
@OPaiTaOn sure
+1hey @BaconAircraft, can you make this as SPiD Hut RI Challenge successor? Many thanks
+1@IDNSatyaBUKANNova DC SP Indo
@IDNSatyaBUKANNova masuk discord sp indo aja, tag gw disana
Nice tips
@WojakArgento Yes i recycled the glimiter code cause its always works. I just change the g limitation, other than that, the body of the code are still the same.
.
@Tang0Mango Valley, Mozdok Base Parking, Lyon GIS
thats very cool
+2@TheGliderGuy
@TRD
@TheCommentaryGuy
@X99STRIKER
@HuskyDynamics01
@goboygo1
@EasternPatrick
@TheFlyingHusky
The Su22 and Alouette seems has already finished. What part that you haven't made? Nice build btw
very nice
nice, the camo and the details looks great
@Lake i use reshade. You could see the speed of rotator by checking the rotator cuz I forgot.
+1I feel the left one has a smoother shape than the right so I think left is better
@FalconAero mostly these
inlet-fuselage transition looks very smooth. Very nice