I have three options.
1. Simplest. Make the "max" on the engine a higher number than 1. But this also makes your aircraft go faster.
2. Simple, and easy implementation. But it also slows the deceleration. Add "throttleResponse" to the "Engine" part of the engine xml.
2. A funky expression somebody gave to me. Easy to implement, and can make different acceleration to the deceleration. And that code is:
smooth(clamp01(Throttle), Throttle ? 1/X : 1/Y )
X being spool up time
Y being spool down time
IR stuff, please, I've been craving for this. At least an IRST and a Fox-2.
More sounds. The vanilla sounds in SP is like underwhelming. There's no sonic boom, missiles are loud as frick compared to jet engines from afar, no RWR tones except getting locked, cannon's don't have that menacing sound, and no other tones instead of the base one.
Laser guided bombs and missiles. We. Need. This.
Procedural parts. Why does SR2 gets all the fun? Not fair!
Tank tracks. Honestly not a tank fan (doesn't mean I hate it), but so many people asked and tank lovers will be delighted about this.
Reduce damage on missiles and cannons, they're kinda op now that I think about it. Also, missiles should have proxy explosion as basic so it just doesn't ram the opposition and tore them to absolute shreds. Also also, missiles at bay should not explode when it gets hit unless it directly impacts something at high speed.
I'm surprised nobody mentioned this, but nerf CMs. They're still overpowered.
Me, it's so weak that it can't even handle NFS:C at medium graphics lmao
Hell, even AC2 is lagging
And AC3
So much so I had to play it on my old phone and my old phone is way less laggy, it only got like 2GB of RAM bruh
When it pitches too hard for too long, it just rolls uncontrollably
This is because your tail has too much weight on it. Reduce it, or increase the weight of the nose.
Although it does reduce your maneuverability, it increases your stability.
Honestly, yeah, it sucks.
One of my favorite artists stopped making comics because his work was plagiarized everywhere.
I seriously hate those guys. I really hope they burn in hell.
Attitude gauge
I'm honestly happy with the Attitude gauge. They don't really have any use on Modern Aircrafts, because the Ball Attitude Indicator is what is commonly used.
Glitch
The glitch is pretty annoying, and I don't experience it in other parts other than the Fuselage type blocks. Pretty annoying, but pretty easy to fix. Just point your cursor to another fuselage block, and then point back to where the bug happen.
Airliner Throttle
While I slightly disagree with this (since you could just make a custom throttle stick using a joystick base, fuselage block, and grabable part), it could be a bit more convenient.
@ALTMTR One, I did. Two I did. It sometimes just didn't have the same impact. Three There's guns, they're not good at it but it's still a weapon. Hell, sometimes they just hit me with a missile right in the face just because he fired multiple, and my Countermeasure just doesn't work sometimes, ironically.
First of all, collect data. Get to know your aircraft first and how much speed does it starts to stall. Then get a beacon light or a text.
If you get a beacon light, use this: GearDown ? 0 : (IAS<(whatever speed it was)). Haven't actually tested it yet, but I'm sure it'll work.
If you get a text, type this: {GearDown ? "(put fcs ready or smth you want here)" : (IAS<again, whatever speed it was> ? "STALL" : "(smth you want here)}. Again, haven't actually tested it, but it revolves around speed.
Damage part indicator is possible, but it is way beyond my reach.
Again possible, but beyond my reach.
Currently unable. The only way for a parking brake is to just hold down the brake until the day you die or restart the sandbox.
Autopilots are pretty hard to do. The only thing I could think off is the PitchRate/40, and trim up input. While yes, it is possible with gyro, but gyro doesn't let you turn. Well, at least that's my impression after using it for once and never again.
I've tried with hooks, it simply does not work. Dunno about chutes though. Probably the same, since they use groups instead of actual inputs. And these "custom AGs" are not actually Activation Groups. It's just a custom input.
Still one more issue.
Thrust to weight.
Due to the huge amount lf 19.59 T/W ratio, I cannot accept this one either.
Please read the rules more carefully.
I am losing creativity and smartness, that is fact.
and by that, I'm losing creativity and smartness trying to tell the person that something is very wrong about them.
@Bryan5
Yeah, no Sonic Boom and Sound Barriers are not the same.
Sonic Boom is a loud bang created by an object traveling at mach speed.
Simply put:
Sonic Boom is audio, while Sound Barrier is visual.
This is truly the ultimate suggestion forum.
Mobile SP sucked. Alot. I understand that it is caused by technical issues, but we need these things. Not all people are rich, y'know.
Also we need IR stuff. I've been asking this for a long time.
@Bryan5
that's not what he mentioned. He mentioned a moving gunsight.
Speaking of the moving gunsight, the cannon has a radar gunsight. Just realized yesterday
is IDN supposed to be "Indonesian"?
+2Because if yes, I don't think we have received one yet...
It's so possible right now. Look at platinum dudes, they have custom missiles.
+2dude's got the thiccest tire in the entire aviation industry
+2Check the variables section of the Pigpen. You'll probably find something there.
+2I have three options.
+21. Simplest. Make the "max" on the engine a higher number than 1. But this also makes your aircraft go faster.
2. Simple, and easy implementation. But it also slows the deceleration. Add "throttleResponse" to the "Engine" part of the engine xml.
2. A funky expression somebody gave to me. Easy to implement, and can make different acceleration to the deceleration. And that code is:
smooth(clamp01(Throttle), Throttle ? 1/X : 1/Y )
X being spool up time
Y being spool down time
I love how it mimics the original twin prop by putting the prop backwards. This is cool. Take my upvote.
+2Ok, this is cool.
+2Can I have a QF-16 as my entry?
Me, it's so weak that it can't even handle NFS:C at medium graphics lmao
+2Hell, even AC2 is lagging
And AC3
So much so I had to play it on my old phone and my old phone is way less laggy, it only got like 2GB of RAM bruh
@UmbrellaCorporation
+2that's how it's supposed to be though?
yak-38?
+2literally R-27ER lmao
+2but it's long range
This is because your tail has too much weight on it. Reduce it, or increase the weight of the nose.
+2Although it does reduce your maneuverability, it increases your stability.
@Viper_Z3R0
+2Welcome to the challenge!
Obviously because some political comments exists on those posts. Kinda sad tbh.
+2Honestly, yeah, it sucks.
+2One of my favorite artists stopped making comics because his work was plagiarized everywhere.
I seriously hate those guys. I really hope they burn in hell.
Might wanna find out yourself?
+2Get a recorder, record it for approximately one minute, and for that whole minute, keep shooting the cannon.
Well, I mean, Hate Speech is not allowed, so yeah.
+2Also, like MintLynx said, don't jinx it.
oooooo
+2look good
@Juno
+2ha
jokes on you it's allowed
as long as it's clean
and I think it's clean
when the hitbox do a little trolling
+2curated:
+2gud for vr
spotlighted:
the spolighter will have your plane on his follower's jet stream
I'm honestly happy with the Attitude gauge. They don't really have any use on Modern Aircrafts, because the Ball Attitude Indicator is what is commonly used.
The glitch is pretty annoying, and I don't experience it in other parts other than the Fuselage type blocks. Pretty annoying, but pretty easy to fix. Just point your cursor to another fuselage block, and then point back to where the bug happen.
While I slightly disagree with this (since you could just make a custom throttle stick using a joystick base, fuselage block, and grabable part), it could be a bit more convenient.
@Allegro369
+2You sure?
Also, maybe it's time for you to not capitalize every letter you use.
@ALTMTR
+2One, I did.
Two I did. It sometimes just didn't have the same impact.
Three There's guns, they're not good at it but it's still a weapon. Hell, sometimes they just hit me with a missile right in the face just because he fired multiple, and my Countermeasure just doesn't work sometimes, ironically.
Ayo, congrats my dude!
+2Keep it up, only 15k more to go!
without. It looks less draggy, and I like it a lot.
+2@idontknow8b
+2fuselage cuts exist.
it already kind of existed. It has flaws, but it's good enough.
+2@WolfHunter9111
+2more like the F-15 ACTIVE, pretty good.
Did you check if the canards have wingPhysicsEnabled true?
+2I've tried with hooks, it simply does not work. Dunno about chutes though. Probably the same, since they use groups instead of actual inputs. And these "custom AGs" are not actually Activation Groups. It's just a custom input.
+2Still one more issue.
+2Thrust to weight.
Due to the huge amount lf 19.59 T/W ratio, I cannot accept this one either.
Please read the rules more carefully.
:O
+2Right after my Typhoon, yes!
I'd like a tag when finished, please. Just in case I missed my Jetstream. This will be cool.
simply insert this:
+2![](photo link)
Read through all of it this time, and...
+2Yeah, definitely sounded like a 9 year old.
unfortunately, mp is disabled due to the complex codes, so complicated that I heard the devs need to rewrite the codes again just to get mp working.
+2@X99STRIKER
+2then in that case, would you care to form a coup with me?
Why does simpleplane.com always unshown the image just for this guy lmao, every other it works fine
+2I am losing creativity and smartness, that is fact.
+2and by that, I'm losing creativity and smartness trying to tell the person that something is very wrong about them.
F-15J has a conformal fuel tank?
...Ok.
+2mm
B O A T
jokes aside, it's pretty cool, ngl
+2@Bryan5
+2Yeah, no Sonic Boom and Sound Barriers are not the same.
Sonic Boom is a loud bang created by an object traveling at mach speed.
Simply put:
Sonic Boom is audio, while Sound Barrier is visual.
This is truly the ultimate suggestion forum.
+2Mobile SP sucked. Alot. I understand that it is caused by technical issues, but we need these things. Not all people are rich, y'know.
Also we need IR stuff. I've been asking this for a long time.
@Dash8Q400
+2have you tried again one more time? it's sometimes a bug in the fine tuner.
@Bryan5
+2that's not what he mentioned. He mentioned a moving gunsight.
Speaking of the moving gunsight, the cannon has a radar gunsight. Just realized yesterday
t a n k b o a t
+2recommend checking out this video
+2in the InputController tab, create "zeroOnDeactivate" and change the value to "true", should very much work.
+2