57.6k ZeroWithSlashedO Comments

  • (TEASER) F-15 2.7 years ago

    is IDN supposed to be "Indonesian"?

    Because if yes, I don't think we have received one yet...

    +2
  • Custom missile design 2.7 years ago

    It's so possible right now. Look at platinum dudes, they have custom missiles.

    +2
  • Parts 1 2.7 years ago

    dude's got the thiccest tire in the entire aviation industry

    +2
  • How to make FBW like in the Pigpen 2.7 years ago

    Check the variables section of the Pigpen. You'll probably find something there.

    +2
  • Is there a way to make an aircraft with realistic acceleration? 2.7 years ago

    I have three options.
    1. Simplest. Make the "max" on the engine a higher number than 1. But this also makes your aircraft go faster.
    2. Simple, and easy implementation. But it also slows the deceleration. Add "throttleResponse" to the "Engine" part of the engine xml.
    2. A funky expression somebody gave to me. Easy to implement, and can make different acceleration to the deceleration. And that code is:
    smooth(clamp01(Throttle), Throttle ? 1/X : 1/Y )
    X being spool up time
    Y being spool down time

    +2
  • POLL. (DEVS TAGGED) 2.7 years ago

    1. IR stuff, please, I've been craving for this. At least an IRST and a Fox-2.
    2. More sounds. The vanilla sounds in SP is like underwhelming. There's no sonic boom, missiles are loud as frick compared to jet engines from afar, no RWR tones except getting locked, cannon's don't have that menacing sound, and no other tones instead of the base one.
    3. Laser guided bombs and missiles. We. Need. This.
    4. Procedural parts. Why does SR2 gets all the fun? Not fair!
    5. Tank tracks. Honestly not a tank fan (doesn't mean I hate it), but so many people asked and tank lovers will be delighted about this.
    6. Reduce damage on missiles and cannons, they're kinda op now that I think about it. Also, missiles should have proxy explosion as basic so it just doesn't ram the opposition and tore them to absolute shreds. Also also, missiles at bay should not explode when it gets hit unless it directly impacts something at high speed.
    7. I'm surprised nobody mentioned this, but nerf CMs. They're still overpowered.

    +2
  • Giga Chad Twinprop 2.7 years ago

    I love how it mimics the original twin prop by putting the prop backwards. This is cool. Take my upvote.

    +2
  • War Of The Future Challenge (Closed) 2.7 years ago

    Ok, this is cool.
    Can I have a QF-16 as my entry?

    +2
  • Q u e s t i o n 2.7 years ago

    Me, it's so weak that it can't even handle NFS:C at medium graphics lmao
    Hell, even AC2 is lagging
    And AC3
    So much so I had to play it on my old phone and my old phone is way less laggy, it only got like 2GB of RAM bruh

    +2
  • A-10C Thunderbolt II V2.1 2.7 years ago

    @UmbrellaCorporation
    that's how it's supposed to be though?

    +2
  • Need VTOL Idea 2.7 years ago

    yak-38?

    +2
  • ALRAAM-18 'Reaper' 2.7 years ago

    literally R-27ER lmao
    but it's long range

    +2
  • I need some serious help... (Mig-29) 2.7 years ago

    When it pitches too hard for too long, it just rolls uncontrollably

    This is because your tail has too much weight on it. Reduce it, or increase the weight of the nose.
    Although it does reduce your maneuverability, it increases your stability.

    +2
  • [CLOSED] Post Stall Maneuver Challenge 2.7 years ago

    @Viper_Z3R0
    Welcome to the challenge!

    +2
  • Removed posts 2.7 years ago

    Obviously because some political comments exists on those posts. Kinda sad tbh.

    +2
  • Unconstructive copies (and probably plagriarism) in a nutshell... 2.7 years ago

    Honestly, yeah, it sucks.
    One of my favorite artists stopped making comics because his work was plagiarized everywhere.
    I seriously hate those guys. I really hope they burn in hell.

    +2
  • Cannon; Minimum Firing Delay 2.7 years ago

    Might wanna find out yourself?
    Get a recorder, record it for approximately one minute, and for that whole minute, keep shooting the cannon.

    +2
  • This is a good community 2.7 years ago

    Well, I mean, Hate Speech is not allowed, so yeah.
    Also, like MintLynx said, don't jinx it.

    +2
  • Wasp Modernization Update Post-1 2.7 years ago

    oooooo
    look good

    +2
  • Realization 2.7 years ago

    @Juno
    ha
    jokes on you it's allowed
    as long as it's clean
    and I think it's clean

    +2
  • Wut??? 2.8 years ago

    when the hitbox do a little trolling

    +2
  • What does it mean when an aircraft is curated? 2.8 years ago

    curated:
    gud for vr
    spotlighted:
    the spolighter will have your plane on his follower's jet stream

    +2
  • More new stuff and glitches 2.8 years ago

    1. Attitude gauge
      I'm honestly happy with the Attitude gauge. They don't really have any use on Modern Aircrafts, because the Ball Attitude Indicator is what is commonly used.
    2. Glitch
      The glitch is pretty annoying, and I don't experience it in other parts other than the Fuselage type blocks. Pretty annoying, but pretty easy to fix. Just point your cursor to another fuselage block, and then point back to where the bug happen.
    3. Airliner Throttle
      While I slightly disagree with this (since you could just make a custom throttle stick using a joystick base, fuselage block, and grabable part), it could be a bit more convenient.

    +2
  • Thank You Very Much 2.8 years ago

    @Allegro369
    You sure?
    Also, maybe it's time for you to not capitalize every letter you use.

    +2
  • AI and Countermeasure is some bs. 2.8 years ago

    @ALTMTR
    One, I did.
    Two I did. It sometimes just didn't have the same impact.
    Three There's guns, they're not good at it but it's still a weapon. Hell, sometimes they just hit me with a missile right in the face just because he fired multiple, and my Countermeasure just doesn't work sometimes, ironically.

    +2
  • Thanks for 10k! 2.8 years ago

    Ayo, congrats my dude!
    Keep it up, only 15k more to go!

    +2
  • Which nose style is better? 2.8 years ago

    without. It looks less draggy, and I like it a lot.

    +2
  • A suggestion. 2.8 years ago

    @idontknow8b
    fuselage cuts exist.

    +2
  • A suggestion. 2.8 years ago

    it already kind of existed. It has flaws, but it's good enough.

    +2
  • I Need Funky Tree Codes 2.8 years ago

    • Check out this
    • First of all, collect data. Get to know your aircraft first and how much speed does it starts to stall. Then get a beacon light or a text.

      • If you get a beacon light, use this: GearDown ? 0 : (IAS<(whatever speed it was)). Haven't actually tested it yet, but I'm sure it'll work.

      • If you get a text, type this: {GearDown ? "(put fcs ready or smth you want here)" : (IAS<again, whatever speed it was> ? "STALL" : "(smth you want here)}. Again, haven't actually tested it, but it revolves around speed.

    • Damage part indicator is possible, but it is way beyond my reach.
    • Again possible, but beyond my reach.
    • Currently unable. The only way for a parking brake is to just hold down the brake until the day you die or restart the sandbox.
    • Autopilots are pretty hard to do. The only thing I could think off is the PitchRate/40, and trim up input. While yes, it is possible with gyro, but gyro doesn't let you turn. Well, at least that's my impression after using it for once and never again.

    +2
  • F15 837 (nasa testing) 2.8 years ago

    @WolfHunter9111
    more like the F-15 ACTIVE, pretty good.

    +2
  • Problems with canard wings.....help 2.8 years ago

    Did you check if the canards have wingPhysicsEnabled true?

    +2
  • How do we use custom activation groups in parts such as parachutes and tailhooks? 2.8 years ago

    I've tried with hooks, it simply does not work. Dunno about chutes though. Probably the same, since they use groups instead of actual inputs. And these "custom AGs" are not actually Activation Groups. It's just a custom input.

    +2
  • SU-33 2000 2.8 years ago

    Still one more issue.
    Thrust to weight.
    Due to the huge amount lf 19.59 T/W ratio, I cannot accept this one either.
    Please read the rules more carefully.

    +2
  • Tank Killer (Teaser) 2.8 years ago

    :O
    Right after my Typhoon, yes!
    I'd like a tag when finished, please. Just in case I missed my Jetstream. This will be cool.

    +2
  • HEELPP :-] 2.8 years ago

    simply insert this:
    ![](photo link)

    +2
  • I feel I was scammed and would like some type of retribution for my financial inconvenience. 2.8 years ago

    Read through all of it this time, and...
    Yeah, definitely sounded like a 9 year old.

    +2
  • please this is my dream 2.8 years ago

    unfortunately, mp is disabled due to the complex codes, so complicated that I heard the devs need to rewrite the codes again just to get mp working.

    +2
  • CHANGE OF PLANS TO ANDREWISM 2.8 years ago

    @X99STRIKER
    then in that case, would you care to form a coup with me?

    +2
  • A Tail-less interceptor! 2.8 years ago

    Why does simpleplane.com always unshown the image just for this guy lmao, every other it works fine

    +2
  • Simpleplanes is dumb and gay 2.9 years ago

    I am losing creativity and smartness, that is fact.
    and by that, I'm losing creativity and smartness trying to tell the person that something is very wrong about them.

    +2
  • F15 Eagle (VR Friendly) 2.9 years ago

    F-15J has a conformal fuel tank?

    ...Ok.

    +2
  • Airdropping a tiny boat... 2.9 years ago

    mm

    B O A T

    jokes aside, it's pretty cool, ngl

    +2
  • Some Suggestions For 1.13 or 1.14 2.9 years ago

    @Bryan5
    Yeah, no Sonic Boom and Sound Barriers are not the same.
    Sonic Boom is a loud bang created by an object traveling at mach speed.
    Simply put:
    Sonic Boom is audio, while Sound Barrier is visual.

    +2
  • The Ultimate Feature Suggestion Post For Stuff That Will Probably Never Be Added 2.9 years ago

    This is truly the ultimate suggestion forum.
    Mobile SP sucked. Alot. I understand that it is caused by technical issues, but we need these things. Not all people are rich, y'know.
    Also we need IR stuff. I've been asking this for a long time.

    +2
  • How do I use multi select on mobile 2.9 years ago

    @Dash8Q400
    have you tried again one more time? it's sometimes a bug in the fine tuner.

    +2
  • Gyro gunsight ? 2.9 years ago

    @Bryan5
    that's not what he mentioned. He mentioned a moving gunsight.
    Speaking of the moving gunsight, the cannon has a radar gunsight. Just realized yesterday

    +2
  • X-18 Antasena 2.9 years ago

    t a n k b o a t

    +2
  • Gimbal Pointing System 2.9 years ago

    recommend checking out this video

    +2
  • Rotators that go back to their original position when i deactivate (ex: AG1). And when i activate it i can control using roll and pitch... 2.9 years ago

    in the InputController tab, create "zeroOnDeactivate" and change the value to "true", should very much work.

    +2