111k hpgbproductions Comments

  • SimpleRockets 2 will most likely kill SimplePlanes, here's why 6.9 years ago

    @Dllama4 i see youre a man of culture as well

    +3
  • How do i reach the simpleplanes file AircraftDesigns? 8.5 years ago

    1. Find the simpleplanes folder.
    2. Open and go to Files
    3. It's the first thing

    (I don't know where the simpleplanes folder is except on android, its device storage/android/data/com.jundroo.simpleplanes)

    +3
  • Brick By Brick 9 days ago

    Brick to pipi

    +2
  • Should I add girls to my builds? 15 days ago

    @WritersCrusadersAirCo2 you're actually good when it comes to using drawings in plane posts. Basically everyone else steals art (especially in the 2d graphics scene), so it's good to see original art on planes

    +2
  • Should I buy SimplePlanes? 16 days ago

    PC is good for screenshotting and map mods. Working with variables and labels is easier. You can regex edit (although you can still do it on some android phones). But all other building is terrible
    .
    Mods that i actually use:
    The orthographic blueprint mod, since it's easier to use than the in-game one (no combining images required)
    Nuerburgerking for car builders (and also for farmland background xdd)
    The clouds mods (only use when taking screenshots)

    +2
  • Should I add girls to my builds? 16 days ago

    :trollAYAYA:
    build it using fuselage (as others said), and for extra points it must be your own drawing

    +2
  • Edit render fog/haze through Dev Console 24 days ago

    The dev console can only edit GameObjects. You can use Fog Changer mod

    +2
  • Art 28 days ago

    One of the ways to draw hands is to plan them as like 2 roughly trapezoid prisms (one each for palm and fingers) and then a block for the thumb

    +2
  • New pfp one month ago

    Cute
    Also must be leg enjoyer

    +2
  • My TOP wishlist item for SP2... one month ago

    I think that text-based definition and runtime generation of gauge faces should be easy to implement
    I also want circular and bar-shaped meters for digital displays. The circular ones can't be done without moving parts or massive labels. The bar ones are reasonable but still more convoluted than necessary

    +2
  • Just a weird question, how did you guys join the continuity? 2 months ago

    a green bouncy solid (jelly) with the most punchable face ever

    +2
  • AI Aircraft Spawned Half Underground 2 months ago

    i think that ai planes ignore or wrongly use the spawn on ground parameter since one of the big updates, making them bugged on spawn

    +2
  • guys give me a build suggestion[Fighter Aviation] 3 months ago

    mig-31 with pulse lasers

    +2
  • Someone needs to make a new guide on making mods. 3 months ago

    You need the mod tools from the game install. It's the game folder in Program Files, not AppData
    Or you can just yoink the Jundroo folder from the source code of a somewhat recent mod

    +2
  • Graingy Survey: What Would You Do if You Met Another SP.com User IRL? 3 months ago

    I have only ever seen one person playing sp irl and i just grinned to myself xdd
    I use sp outside, even on the laptop if i have it, and don't really think about it. I have opened my sp profile and other sites that are connected to it

    +2
  • SP fanart 3 - Eclipse but if the round glasses girl did the funny 3 months ago

    @LunarEclipseSP it is either an artstyle or skill issue but i can't draw angy lmao

    +2
  • Give her suggestions! 3 months ago

    simpleplanes couple real
    build a suzuki cappuccino

    +2
  • I am not sorry for this 3 months ago

    reminder that rocks can turn into dust

    +2
  • Graingy PSA/Survey: IT'S HALLOWEEN IT'S TIME TO GET S P O O K Y ! 4 months ago

    i will hang a skeleton on a ceiling fan

    +2
  • Speed question for the resizable wheel 4 months ago

    It is affected by wheel size, so it is probably some kind of rotational unit. I didn't test it but i would guess radians per second

    +2
  • Pros VS Cons: Mac 5 months ago

    Pros:
    - more comfortable if you are already a mac guy
    - cheaper if you need a mac and cannot buy another pc just for gaming
    .
    Cons:
    - apple hardware related tomfoolery (you cannot switch parts or companies)
    - something like 2 small useless mods cannot work on mac (tbf they also might not work on linux via wine) (i know they are useless because i made them)

    +2
  • guess what this program is? 5 months ago

    does ti-basic not allow numbers to be passed into disp 🗿 (i don't have a graphing calculator)
    also try if-else-end blocks

    +2
  • Funky fried whatrees eet ees. (NewGame+) 5 months ago

    This is an approximation that only works in steady conditions. It over-reports any spikes in aircraft rotation velocity, so I would use some kind of damping function with it.
    If assuming a "normal" plane, car, etc. (no hovering or drifting/PSM), then x- and y-components of velocities are small ==> velocity = z-component.
    Finally, for planes, assume z-component is always positive, so we can just use GS.
    Idk how to get velocity components in a way that isn't affected by wind, or that requires very long formulas and suffers from floating point loss of significance. But i guess you can assume wind speed is small as well
    .
    Static rotational component (by convention, positive when gravity acts against that direction)
    x: cos(PitchAngle) * sin(RollAngle)
    y: cos(PitchAngle) * cos(RollAngle)
    z: sin(PitchAngle)
    Magnitude of the static rotational component will always be 1 (or Newton will break your kneecaps)
    .
    Dynamic rotational component (positive when centripetal acceleration is in that direction)
    x: GS * YawRate * (pi/180) / 9.81
    y: GS * -PitchRate * (pi/180) / 9.81
    z: 0
    (If you have individual components of GS, you will find that each component is affected by two GS-rotation pairs)
    .
    Translational component
    (If you have the individual components, you should use them)
    x: 0
    y: 0
    z: rate(GS) / 9.81

    +2
  • Blackboard 6 months ago

    garlic

    +2
  • N301 series EMU 6 months ago

    @Zhixunlin23 yes, it's SPR

    +2
  • SCENARIO: You're forced to fight the thing/character in your wallpaper. 7 months ago

    it will turn me into a cute small octopus (or maybe i will just be oneshot by a crowbar)

    +2
  • So uhhhh there was (still is?) a massive windows issue that pretty much haulted a ton of the world 7 months ago

    me when an f1 sponsor finally becomes socially relevant (it was for knocking out critical infrastructure)

    +2
  • Can I breed woodpeckers with penguins and train them to poke holes under enemy ships' waterlines? 7 months ago

    you know explosive, tube-shaped machines that can swim like penguins exist right?

    +2
  • I don't know, I'm tired of changing all drag to 0 7 months ago

    if you have sp on pc, or you can access the xml files on your phone (old versions of android only), you can use a very fast method to remove drag that's already there

    +2
  • What do you play on? 8 months ago

    I have both a phone and a laptop. I only use my phone for building now, it crashes randomly in the simulation. My laptop can probably run 2000 parts on high physics, since it's a semi gaming or workstation design

    +2
  • Suspicious 8 months ago

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    +2
  • i love upvotes 9 months ago

    when i see the UPVOTE i think of andrew with lightning eyes

    +2
  • SimplePlanes 2 trailer and steam post breakdown 9 months ago

    The A-10 with laser targeting designator is a reference to one of the best combinations in ace combat 7 :clueless:

    +2
  • [solved] How do you properly scale fuselage art 9 months ago

    separate it from the plane completely, use scale selected parts OFF and relative scale ON
    this also means you must re-attach the fuselage art, if it was previously attached to a plane

    +2
  • Is it bad to publish a car that doesn't drive straight and becomes increasingly crooked? (Resolved) 10 months ago

    Uh kinda yeah
    Check your wheels and suspension have the same settings on the left and right, it's easy to miss one side when changing settings

    +2
  • Graingy Survey: How many people here use Mobile vs Desktop? 10 months ago

    I build on mobile and play on pc

    +2
  • 98 DAIHATSU MIDGET II D-TYPE 11 months ago

    midget II my beloved

    +2
  • how to make flaps slower one year ago

    Try the smooth function

    +2
  • What happened to "read more" buttons in descriptions? one year ago

    it used to be a feature, then it got removed
    maybe it was removed because it was buggy, you usually see some duplicated characters around the read more point

    +2
  • Handrails Help! 1.1 years ago

    I have a method using 3 hollow fuselage to make rails in the shape of any standard fuselage
    Idk how to explain it so here is an example

    +2
  • Anti Missile Ball 1.2 years ago

    @Ihavesnowball just because it's not called "sam destruction"

    +2
  • VE-60SNA Stun Needle Launcher 1.2 years ago

    Amazing model and animations, unfortunately fake screenshot

    +2
  • Digital Painting Tool 1.3 years ago

    @Majakalona you can draw rick astley on it (jk jk... unless?)

    +2
  • In my very early 20s 1.3 years ago

    you have now joined the internet seniors club

    +2
  • A question on wheel physics 1.3 years ago

    (🤓 answer) technically the engine and brake spins the wheel, then the game determines the slip and applies forces on the plane using the slip
    Differentials can be made completely in FT but you need one engine for each wheel

    +2
  • AI Plane Replacer 1.3 years ago

    @TheTomatoLover no more 69, not nice >:(

    +2
  • is there a funky tree code when you fire a cannon.. 1.4 years ago

    1. Not enough info. For example, what does the piston do?
    2. You can make a semi auto weapon by using the armed group !FireWeapons. Therefore, try Activate1 ? true : !FireWeapons

    +2
  • How to make ships not sink 1.5 years ago

    • Buoyant force in the game depends on the mass of the part. If you add more dead weight, or increase massScale, a fuselage can float more. If massScale is 0, the fuselage will not provide any buoyant forces. This is the opposite of real life.
    • Buoyant force applies from a single point. Each force is like a thin table leg. You need many to keep level.

    +2
  • Couple of website suggestions 1.5 years ago

    I like the idea of downvoting comments and adding reactions to comments.
    .
    For commenting with pictures, i think the current method of using links is good enough. Embedding images increases loadtimes and data usage. If the sp website hosts images, then the server data will grow much faster than it already does. Some sp users, both low and high ranks, don't consider the size of images and will push tens of HD screenshots into a single plane description or forum post, and adding to comments will worsen the load times.

    +2