10 llDeadboyll Comments

  • Area88 1.2 years ago

    Why can't I download the map anymore

    +3
  • Funky-Trees Missile Instruction Package 5 months ago

    @Ku Definetely

    +2
  • KC 300 MK.2 Showcase 5 months ago

    @Ku Could you make like a forum post with an explanation of the calculations you use in your variables for the fin rotators of the missiles? i still have a hard time understanding them. for example how to change the time until the booster of a rocket fires up or the tracking rate(deg/sec).

    +2
  • [M-WAR] JS Yamato Aegis Super-Battleship 'MRNS Yamato' 6 months ago

    @LunarEclipseSP How did you get the armor effect? Everything I try, if build gets hit By a missile or bom it falls apart, but I want armor(especially on ships) to work realistic, like they need more than one or two hits...

    +2
  • It's time for a new name for SimpleRockets 2 1.9 years ago

    Hey there. I'm a big fan of both games, but my question is actually about simpleplanes. Would it be possible for you to add AI wingman and maybe something like an target marker as a part, which you could choose air or ground? I think that would be totally awesome. And builds like aircraft carriers and such could be more advanced that way.

    +2
  • Explosion mod teaser ft. Michael Bay 1.9 years ago

    where is the mod?

    +2
  • [AI Heli] Mi-2 25 days ago

    @verxzl if @Ku approves me of using this FT, i will bring AH-64 for sure. waited so long for this ooprtunity , this dude's amazingly good with FT, keep it up.

    +1
  • [AI Heli] Mi-2 25 days ago

    @Ku is this portable to any other well-handeling helicopter?

    +1
  • Ai Police Squad (Experimental) 26 days ago

    @KSB24 Hey, could you like, convert the ft from this build for the ai follow pilot for 4 planes? and is there a roundabout way for AngleOfSlip?

    +1
  • [FT AAM] Spear MK.1 4 months ago

    thx, have done that. the com was way behind the col.

    +1
  • (HOS)Power Shield Test BB-03 4 months ago

    @DISHWASHER2005 How'd you do it exactly? and will you upload it?

    +1
  • [FT AAM] Spear MK.1 4 months ago

    @Ku how'd you manage terrain avoidance?

    +1
  • potato Ford GT 2016 Ai Police 4 months ago

    @KSB24 hey, could you put the plane autopilot on a jet too? Kinda struggling with getting it to work with jets...

    +1
  • ASM-60S FUNKYTREE A/G MISSLE 5 months ago

    @Super737 Nice PID controls man. i tried using those on my works to but the bombs/missiles always go out of control or turn the whole thing upside down. how can i fix that?

    +1
  • How to make detachable weapons/deployable vehicles that can use weapons. From Carrier Aircraft to SLBM's! 5 months ago

    @ALTMTR may be already solved, since this post is a bit old, but you can actually use targeting pod for that. Since the plane is attached via winch, any cam that can lock on a target will do.

    +1
  • [LHI] USS Essex CV-9 (full) 5 months ago

    My prayers were heard! Thank you my man. Amazing work as always

    +1
  • Ai Pilot (Follow) Bush Plane 5 months ago

    @KSB24 could you brake down the different codes and variables? That would be really helpful. I already have a type of Ai autopilot that mostly works for me, but i have trouble regarding formation flight. My AP is coordinate based too and needs 2 separate inputs: 1. Is the desired Longitude, where it should fly to and 2. The desired Latitude. How can I use this information for an wingman offset to a desired side (either right or left) of the [target plane]?

    Additional : I need ft for the engine/s too to work with the formation flight. If possible separate examples for propeller type engines and jet engines.

    +1
  • Fletcher on Fletcher violence (AI torpedo launch demo) 6 months ago

    how'd you do that armor thing?

    +1
  • [LHI] IJN Furutaka 6 months ago

    @TemporaryReplacement No biggie. i'm gonna download all anyway. also, everytime i put those guns and aa on a different ship, the ship ends up swaying from side to side. how can i fix that?

    +1
  • [LHI] IJN Furutaka 6 months ago

    pls consider making big warships like ijn yamato too. awesome build, just like always!!

    +1
  • [M-WAR] JS Yamato Aegis Super-Battleship 'MRNS Yamato' 6 months ago

    @LunarEclipseSP ok, thx

    +1
  • Mikoyan-Gurevich MiG-29 Fulcrum 6 months ago

    @MAPA Cool, can't wait. I like your ai builds, because I can use them with many others without crashing my potato pc.

    +1
  • Mikoyan-Gurevich MiG-29 Fulcrum 6 months ago

    @MAPA nice! And next a F18-F version pls. Would be much appreciated.

    +1
  • Kaboom 6 months ago

    @Gestour @Kennneth How did you get to make a custom part that marks the aircraft as a ground target?

    +1
  • AH-64D Apache 7 months ago

    What does Act2 do exactly? If I activate it and tilt even just 1 deg, it just starts wildly spinning around...(I'm on the low part version)

    +1
  • [Structure] Lighthouse I 9 months ago

    @Monarchii Nice, can't have enough targets...

    +1
  • DC-10-30 Garuda Indonesia (PK-GIC 1996) 10 months ago

    Nice build man! Could you also make the military KC-10 Variant? That would be really awesome.

    +1
  • FT SAM, RIM-7 M 10 months ago

    @Ku So, could you make a SLBM with a similar guidance system? The missile would only be able to turn after a certain amount of time and have 2 to 3 stages. Any answer or help would be much appreciated.

    +1
  • FT Air-To-Air Missile, Aim9-P one year ago

    Love your ft guided-Series as always! Kept it up! Could you maybe tell me how the code for elevation of the missile works? I'm currently working on a Tomahawk cruise missile and need some help...

    +1
  • CH-4 UAV one year ago

    Which carrier did you make the screenshots on?

    +1
  • B-2 Spirit (Update v2) 1.2 years ago

    @RX9115S Very appreciated, thanks!

    +1
  • FT missile fins 1.2 years ago

    Look for ft missile aim 9. Someone already made it. You could use the codes for future projects.

    +1
  • FT Air-To-Air Missile, Aim-7M 1.2 years ago

    With those methods you're using.. Wouldn't it also be possible to make an kind of Ai wingman? for example, You could use the outputs of different flight computers to "let the wingman know ts direction and distance from the main plane" and use the variables to calculate accordingly. This again could be used for keeping the distance between the planes and the ground too. My knowledge in this is kinda basic, but if my line of thinking is correct, it should be possible, thanks to your codes.

    +1
  • Funky Trees guided bomb? 1.9 years ago

    @LobsterBisque128 Could you explain in more detail maybe? I'm an complete idiot when it comes to funkytrees guided weapons. do you have an examle Variable/code maybe?

    +1
  • Autopilot AI bomber teaser (Yet another one!) 1.9 years ago

    Can't wait to to get the new one

    +1
  • SV-22 Osprey 2.0 years ago

    Hey, thats pretty amazing. i like ur a-10 too. could you upload the Nimitz carrier in the background too?

    +1
  • [PEA] Nakajima A6M2-N 19 days ago

    @Monarchii could you do the normal carrier based version too?

  • [FT AAM] Spear MK.1 4 months ago

    @Ku sorry to bug you again, but i just recently started, building a missile like the ones you build and I have trouble with the wings. I don't know how I can make it fly smooth or more specifically when I release the missile, it pitches over immediately and gets out of control. The fins and the ft codes aren't the problem, rather I think it's how the wings are aligned. I used your spear mk1 for reference, but I don't know how to solve it. For reference, the missile I built is the RIM-162 ESSM.

  • Funky Tree Professionals Wanted! Multi-Stage Automatic Cluster Munitions? 4 months ago

    @AWESOMENESS360 ok, so could you maybe upload the missile or send me the xml plane file? I think I just know how to do it. And how many stages do you want?

  • [FT AAM] Spear MK.1 4 months ago

    @Ku Ah, now I understand thx

  • Aircraft carrier shenanigans (2) 4 months ago

    @TemporaryReplacement hm... OK. Well, maybe there will be a way in sp2

  • Aircraft carrier shenanigans (2) 4 months ago

    @TemporaryReplacement Could you try implementing the autopilot from the bush plane from @KSB24 for like, an ai Version of the carrier? I think I could manage the start sequence of the planes, but that's about it...

  • Aircraft carrier shenanigans (2) 4 months ago

    @TemporaryReplacement are you good with the funkytrees? If yes I'd have an idea about your project that I'd like to share.

  • Aircraft carrier shenanigans (2) 4 months ago

    @TemporaryReplacement when will you releas that? pretty neat!

  • Boeing 707-320B lufthansa cargo 5 months ago

    @Erc90F4RU ah OK thx

  • Boeing 707-320B lufthansa cargo 5 months ago

    @CaptainBrayden what's the map from the Pic?

  • Experimental FT guided SAM MS-1 5 months ago

    @Super737 How can i change the pid controls for it to fly more stable?

  • FT tech idea: Simulated bomb/missile camera for manual remote guidance 5 months ago

    @Kendog84 Look at some posts from @Ku. he definetely has the knowledge that youre looking for. personally i think if you two were to make a collab on a project it would get really interesting.

  • (FT ORBITAL STRIKE) ALTIMER (SPECIAL TANK) 5 months ago

    @SILVERPANZER How did you do orbital strike? I'd like to utilize that to recreate a clip from a game.

  • (Camera Aim Missile) SHT-7 WIOR 5 months ago

    How'd you do the camera aim missiles?