116k hpgbproductions Comments

  • !The Items RACETRACKS 4 months ago

    finally downloaded it, this is very epic
    also setting the layer of the racetrack gameobjects to "terrain" might prevent spawning inside the ground

  • what should i major in? 4 months ago

    Me when funny graph

    +1
  • Ask me ANYTHING 4 months ago

    While we're at it, what are your two sizes (minimum and maximum dimensions)

  • North Railway 4 months ago

    @KeqingForever slight skill issue (both mine and yours)
    Also the tool likes to make sudden changes in grade for no reason

  • Elevator thing 5 months ago

    Things without landing gear parts can still use them, so idk
    I think you only need to be completely stopped for some time

    +2
  • [KE-RP][AR-RP] GB-11 “Kite” — Multirole Fighter 5 months ago

    Why is the vertical stabilizer so wide, what does it do?

    +1
  • Tell Me Your Country Without Tell Me The Names 5 months ago

    The place where a guy hallucinated a lion, and then the place got named after that incident

  • alright who here has plot armor? 5 months ago

    I may have plot armor only when driving in very narrow areas

  • Grain PSA: 650 pages of yap (and other wonderous SP-related insights inside) 5 months ago

    @DeeganWithABazooka kinda iffy, since blocks on cursed/test builds are a given

  • [cognitohazard] rugged tires are literally unplayable 5 months ago

    @StockPlanesRemastered i've only seen offroad tires that have non-directional treads, so thanks for telling me about this lmao

  • [cognitohazard] rugged tires are literally unplayable 5 months ago

    @StockPlanesRemastered so it's supposed to be not symmetric? I guess it's good if you want to use the same spare wheel on both sides

  • Grain PSA: 650 pages of yap (and other wonderous SP-related insights inside) 5 months ago

    @Graingy that is a great offering, you definitely will not be vaporized by a giant pyramid anytime soon

  • Grain PSA: 650 pages of yap (and other wonderous SP-related insights inside) 5 months ago

    Remember to use at least one non-fuselage structural block per year to honor the ancient ones

  • CRAZY MITA M-800 [ READ DESC ] 5 months ago

    Very epic
    Also that back shape xdd

  • Simple planes ain't simple nomore 5 months ago

    You cannot reset the memory of the integrator on the PID function. To gain that feature, you must make your own PID.
    I don't know anything about fly-by-wire though

  • The 2 parts in the game that make no sense 5 months ago

    The cover is for reducing drag irl, since the air meets a smooth panel instead of a rough wheel. I don't know if it does anything in the game.

  • How do i make a basic car? 5 months ago

    Some parts of a car are not as straight or axis-aligned as they might look at first. For example, the front and rear edges may be curved, and the windows slant inwards.

  • WIP and QUESTION(about variable-pitch propeller) 5 months ago

    In SP, it basically just prevents overspeed. But irl, there are more effects on engine efficiency and reliability.

  • Your username is now a community-made challenge in SimplePlanes. What are the rules? (And Maybe title) 5 months ago

    Produce a hpgb (ancient lore states that it is a sentient rolling object that provides rewards to anyone who can catch it)

  • SimplePlanes 2 | Environments Part 1 5 months ago

    Wait, chad has some alternate outfits in the screenshots

    +5
  • Need help bout the Head design, isn't looks weird? Should I change the design? (It's gen 6 btw) 5 months ago

    @RavenAerospaceIndustries
    - you can maintain the same gradient as the part just behind the glass, instead of steepening it behind the bump
    - you may want to avoid that strange bump behind the canopy as it looks slightly suboptimal (tm)

  • [cognitohazard] rugged tires are literally unplayable 5 months ago

    @Boeing727200F @StockPlanesRemastered idk they are still the best looking tires by far

  • [cognitohazard] rugged tires are literally unplayable 5 months ago

    @jamesPLANESii maybe in the simple 2
    Also this is mainly based on the suzuki carry L3* and D*51, and then maybe subconsciously twingussy bumper

  • remeber 5 months ago

    bruv did not rember happy day

  • Northern Galaxy Railways 6000 Series 5 months ago

    I like the paint. However, I can't run it on my PC, so I can't say anything about the handling (it may be affected by lag).
    .
    Minor complaints with lore I guess:
    - Needs of speed and acceleration depend on the line, but generally, urban lines have more acceleration demands.
    - Number of doors depends on station foot traffic. Since this train has 4 openings per side, it probably won't appear on rural lines. But of course, it can if the line has a mix of densities.
    - The train formations seem to be too funky. Typically, a train with X motor(M) cars and Y trailer(T) cars will have operational units of X+Y cars long, meaning that the X+Y cars form a complete electrical system. This simplifies the logistics of construction.
    - A 1M1T-style formation splits the pantograph, motors, batteries, and control circuitry across 2 cars. Then, you can choose the cab to be on motor or trailer cars only, so you effectively only manufacture 3 kinds of cars: M, T, and (Mc or Tc).

    +1
  • if u were driving a car... 5 months ago

    Chase but a bit closer

  • Just want to say something... 5 months ago

    @SumateraIndustries snail doing censorship 😔😔😔
    (it is a feature that stops writing messages to the chat for a while if a lot of messages appear quickly, but it can also block useful messages) (info may be wrong as i don't play wt, only watch)

  • Need help with instant output for propellers 5 months ago

    @TheFlyingGoose propellers are limited in that way. The prop pitch is also slow, so you can't use that.
    You can try heli rotors with high blade drag multipliers

  • Need help with instant output for propellers 5 months ago

    If your rotators have a very high maximum speed and shortestAngle is true, you can use the FT of the form sum(SPEED), where SPEED is your input.

  • Going to WASHINGTON!!! 5 months ago

    Watch out for helicopters

    +1
  • I will now make low part projects 5 months ago

    Hatsune miku but with exactly 39 parts

    +1
  • Just want to say something... 5 months ago

    Chat Spamming

  • What does it mean ._. 5 months ago

    My bad, i am living in your walls

  • Missile trajectory 5 months ago

    @Chaimber0825 using Overload, under the "Part" section, change the attribute "CoM"
    Adding mass to a custom body might work, but I have never done it before

  • Missile trajectory 5 months ago

    If you change the CoM of the missile, you can alter its launch trajectory by a little. In this case, move the CoM up.

    +1
  • How to get your airplane's page to list 'successors'? 5 months ago

    The way that the successor system works with the aircraft files is that:
    1. You edit your plane, making changes to editor data. It may or may not have a predecessor url stored in it, which we will call A.
    2. You enter and fill up the upload menu, and press the upload button. The following steps happen very quickly:
    3. The editor data is uploaded to the website with predecessor url A.
    4. The website checks the predecessor url. If it matches that of an existing plane, it is added to the plane webpage as auto credit.
    5. The new url A', that was assigned to the plane on the website, is written back to the editor data as the new predecessor url.
    .
    This system has the implication that you must save your plane after uploading to store the new url. If you do not save your plane before loading another plane (including any versions of your plane saved before uploading), the predecessor url will be lost, and your plane's timeline will be broken.
    .
    If you understand the system above and have access to your aircraft files, you can set the predecessor url manually.
    .
    As for the successor list not updating, it is probably a bug or caused by slow database updates.

  • 1 part images now working? 5 months ago

    They never broke i think

  • Problem with rocket 5 months ago

    There is actually no ignitionDelay attribute for unguided rockets.
    Thanks for noticing this, I will fix it soon

  • Wikipedia Page for SP2 6 months ago

    @Dissent3R
    SimplePlanes (video game series)
    SimplePlanes (video game)
    SimplePlanes 2

    +2
  • I have a new website. 6 months ago

    @Graingy I am going to send multiple gigabytes of text onto the chatroom (jk)

  • Honest opinion about "my first plane" post's 6 months ago

    If it has more than like 3 rows of fuselage, it's probably fake lol (or maybe that was the new player standard in the v1.4 days)

    +1
  • Honest opinion about "my first plane" post's 6 months ago

    @Dissent3R it might not matter in the grand scheme of things, but it is definitely a minor annoyance and injustice that the earth would be better without

  • [off-topic] the funky fairy simulator 6 months ago

    @ShirakamiShimada I would suggest putting all the windows on one piston, or one piston for each side, unless you really want to have different window animations

  • [off-topic] the funky fairy simulator 6 months ago

    @ShirakamiShimada oh
    Also why does it need a lot of pistons 🗿

  • Who here misses the old web? 6 months ago

    I like the vibes of the old web, but using it seems quite inconvenient

  • [off-topic] the funky fairy simulator 6 months ago

    @ShirakamiShimada how complete is it? If it's only funky trees, i MIGHT be able to complete it within a short time (if i take longer, i won't be able to test it on a map for a while)

  • Venting about YouTube.. 6 months ago

    @RestlessGalaxies i only have "show fewer shorts"
    I also noticed that shorts have been added to the subscriptions page, but those are kinda ok since you will be watching those channels already

  • Venting about YouTube.. 6 months ago

    I agree, there should be an easy and built-in way to hide shorts
    I watch them like how I watch regular videos though, I don't take the automatic suggested shorts