@TTL i think there still is some kind of balance system in play here, theres several sharp turns in the videos where walkers without a gyroscope should have to step sideways to counteract the momentum, still, i might try to check that game out someday as it looks interesting. Thank you
@TTL I do not know what this Blockworld is, as i can only find minecraft knockoffs when i search it. However it is possible to do here aswell, as i have built prototypes that can, the games physics engine just hinders it. The more hinges in a line, the more floppy they get exponentionaly. Just look how floppy some bigger mechs are, and you should know why.
@L1nus Bay is hard to pull off convincingly, as littarly every bit in those robots move. Best getting your feet wet before going into the deep if you know what i mean.
.
maybe armata or animated? they have some good and interesting designs. I especially love Lugnut for his design in animated, so ill definitly try that one later on. After the seekers that is.
@L1nus especially when concidering a gyros yaw doesn't change with a gyros orientation.
.
Still, i cannot put the cockpit and gyro on a rotator because that will make the gyro upset and very weak.
The hardest part to figure out was how to shift those weapons to the wings in airplane mode.
.
Also the legs
.
So, i fixed that by modifying the joystick bases to be used as coordinate based shifters (like pistons), I also managed to figure out how to make joystick bases with more than six inputs.
.
You can actually see that in the gif as the weapons looks like they aren't connected to anything
if you look at most gold or platinum users, you’ll see that all of them do something unique, or can do something exceptionally well.
Not to be hard but this is the easiest way to state this. The game is very old and that means every upvote is earned as the peak was in around 2015 (only the veterans remained). SP2 will come with a new wave of players, so upvotes will be easier to get in the future
It doesn’t even have to be making creations.
It’s hard to find it in a more than a decade old game, however even I had to start somewhere.
is that the night feeder on the left?
.
as i am not the most mentally stable person, my suggestion would be to make a t-rex, but it is not a tyrannosaurus rex, but make it a terrifying nightmare inducing spider monster, that still is a t- rex, but actuallly isn't anymore. with each of its legs tipped with a lego baryonix heads.
@DarkPK ayy, if ya need help finishing it, il gladly help ya
@uden10 Heyy, i found your godzilla 54 post on reddit?
If ya still have it and need some help, i'll gladly do so
@overlord5453 it’s e same code as my flying auto-aim mach5 monstrousities
@overlord5453 what if those fuselages didn’t have any?
I..
@4e8e87 my autoaim has that, if ya wanna use it, any tnk of mine has it.
It also is orientation proof
@Rjenteissussy And posting more than one image? is it possible to do without android?
@Grob0s0VBRa thank you, I’ll try that
+1i use Tutorial bastard
(modified and monsterous tutoural plane)
These things only know only one thing, kamikazing into you on the runway
I made it unneccesairily agressive by modifying its ai using funky trees
Fun fact: as this is within 30 parts, this thing will spawn like cockroaches with ai planes enabled
anyways, i have an overengineered gold prix creation in my collection that does spawn with a gyroscope
Ill redirect this post a soon as i can, i managed to switch up the versions of the Zeppelin, ill repost the complete version in a second.
@TTL i think there still is some kind of balance system in play here, theres several sharp turns in the videos where walkers without a gyroscope should have to step sideways to counteract the momentum, still, i might try to check that game out someday as it looks interesting. Thank you
@TTL I do not know what this Blockworld is, as i can only find minecraft knockoffs when i search it. However it is possible to do here aswell, as i have built prototypes that can, the games physics engine just hinders it. The more hinges in a line, the more floppy they get exponentionaly. Just look how floppy some bigger mechs are, and you should know why.
@Randomplayer such An amazing film
@Randomplayer So ya better Rango it if someone tries something.
if ya know what i mean
@L1nus Bay is hard to pull off convincingly, as littarly every bit in those robots move. Best getting your feet wet before going into the deep if you know what i mean.
.
maybe armata or animated? they have some good and interesting designs. I especially love Lugnut for his design in animated, so ill definitly try that one later on. After the seekers that is.
@L1nus especially when concidering a gyros yaw doesn't change with a gyros orientation.
.
Still, i cannot put the cockpit and gyro on a rotator because that will make the gyro upset and very weak.
The hardest part to figure out was how to shift those weapons to the wings in airplane mode.
.
Also the legs
.
So, i fixed that by modifying the joystick bases to be used as coordinate based shifters (like pistons), I also managed to figure out how to make joystick bases with more than six inputs.
.
You can actually see that in the gif as the weapons looks like they aren't connected to anything
@L1nus I’ll definitely try
flyout looks better, however, simpleplanes has more freedom of creation.
+6I don't see godzilla on the front page on flyout.
@Korzalerke2147483647
@KPLBall
@ollielebanania @LJh1
More than meets the eye?
its the quote
+1Its a transformer, its Starscream, the panels are brightly colored to see if it transforms correctly.
@Heneepr joystick bases are just that, go check m out
@LJh1 untill it starts screaming
+1@KevPlayzz everything is possible, you just need the right connections
alright, starting work right now @KPLBall
@HudDistance yes, good work
+1Psygological warfare
@GrandOracle 15 mph
I can also use the sprocket and tracks as an easy way to break chicken bones.
Definitely not sticking my fingers in there
+1One sentence, find your niche.
if you look at most gold or platinum users, you’ll see that all of them do something unique, or can do something exceptionally well.
Not to be hard but this is the easiest way to state this. The game is very old and that means every upvote is earned as the peak was in around 2015 (only the veterans remained). SP2 will come with a new wave of players, so upvotes will be easier to get in the future
It doesn’t even have to be making creations.
It’s hard to find it in a more than a decade old game, however even I had to start somewhere.
@KPLBall
1 yes, I do.
2 sure, no problem, I can do that with a top down and a side drawing.
Any fun mechanics, I can implement?
Example; Climbing walls
@KPLBall sure no problem
Nice
@GrFrog i made something about 5 years ago using xmlled heli props, to make this hover thingy from the stone age
@KPLBall Offcourse i do, looks very good i say.
is that the night feeder on the left?
.
as i am not the most mentally stable person, my suggestion would be to make a t-rex, but it is not a tyrannosaurus rex, but make it a terrifying nightmare inducing spider monster, that still is a t- rex, but actuallly isn't anymore. with each of its legs tipped with a lego baryonix heads.
It also gives it that heli sound which give it some umph
+1@GrFrog heli rotors with a modified groundEffect stat
+1this is a side effect if you don't feed your plane enough
+1@GrFrog there is a way, I believe I saw it in simpleCheats
@GrandOracle yes, It does
+1SP ai moment
+1The whole Maastrichtien era of the Cretaceous.
@TalonTheCRTguy
@GreenCat188 sure, send me a link to it and I’ll try to explain how it works
@MIGFOXHOUND31BSM26 the STL files can be found on thingverse for anyone who wants to print it themselves
Scales cockpit to 0
bushn't plane
+1the game probably died when touching any input after
+1From Wright headings
krakabola > 012
Sky park city > 190
Avalanche island > 355