I know this is huge; a much more parts-efficient version with modern building techniques and a more functional bridge is in the works! Watch this space.
@AndrewGarrison gotcha! Are the cameras sort of spawn points in that scenario? I'll tag you in the finished build and see what you think. One day I'll get a VR setup...
@AndrewGarrison Is it possible to walk around in VR? I'm building an airship with a complete interior, and I'm wondering if there's any point in making the various doors operational, etc
@Craigdimension4 hmmm, no... Both props should work normally, albeit with diminishing power above 15000ft or so. If you climb above 20250ft or thereabouts the engines that simulate lift should detach though. Which engine exploded? I'll try to recreate the bug and fix it.
@EternalDarkness Thank you! I really appreciate the feedback! Fixed both issues; I definitely uploaded an older save file. Smoothing is somehow a feature I hadn't played with, but I love it!
@CrazyCatZe Damn, I'm not on your level at all coding-wise, but I love that! Especially the seaplane version. I'll dig into the code and see what I can reverse-engineer.
@EternalDarkness Fixed, thank you for spotting that! Yeah, set opacity at 95%, but it could be even higher. The cockpit is definitely a casualty of the part limit, but I'm glad you enjoyed it!
This looks so good for <350 parts! And it feels authentic to fly.
+1@SomeSPGuyWhoLikesLore @MahootsI love planes, but I build and repair wooden boats professionally. I guess that level of geek shows through?
+2@OkaNieba I really appreciate that, thank you!
+1@ThomasRoderick Vancouver, BC!
+1@DISHWASHER2005 @Boeing727200F I'm sensing a theme here with these design notes... The next one will be longer and slimmer, I promise! 🤣
+2@F16xl thank you!!
@F16xl fill it up with hydrogen and that's not too far off
+3I like the fun balance of the buoyancy and propulsion controls
It flies like a dream. Thank you.
This is really cool. Steady as a rock, and so smooth. Nicely done
This flies beautifully
This is weirdly stable even at really low speeds
I like this approach to making a ground effect vehicle! Fun and challenging to fly. Nice
@MAHADI Porco Rosso
@WhoflerMan show those military bastards what the Dola gang is made of!
+1@MrPanzer I'm so sorry to be the bearer of that news 😂
Always good to see more airships!
@WinsWings Thank you!!
@ijntaihou44 "Get her in the air and she handles like a dream"
I know this is huge; a much more parts-efficient version with modern building techniques and a more functional bridge is in the works! Watch this space.
@WinsWings Yes! So many good possibilities from that world...
+1@AndrewGarrison gotcha! Are the cameras sort of spawn points in that scenario? I'll tag you in the finished build and see what you think. One day I'll get a VR setup...
@AndrewGarrison Is it possible to walk around in VR? I'm building an airship with a complete interior, and I'm wondering if there's any point in making the various doors operational, etc
Nice! This looks like something out of Last Exile. Love the aesthetic.
@WinsWings Thank you for an awesome challenge! So many good planes!
+1Edit: thank you!!
27 parts! Nicely done
+1@Craigdimension4 hmmm, no... Both props should work normally, albeit with diminishing power above 15000ft or so. If you climb above 20250ft or thereabouts the engines that simulate lift should detach though. Which engine exploded? I'll try to recreate the bug and fix it.
It's 2024! About time we got flying cars.
+2@EternalDarkness Thank you! I really appreciate the feedback! Fixed both issues; I definitely uploaded an older save file. Smoothing is somehow a feature I hadn't played with, but I love it!
+1@CrazyCatZe Damn, I'm not on your level at all coding-wise, but I love that! Especially the seaplane version. I'll dig into the code and see what I can reverse-engineer.
@EternalDarkness Made several of the changes you suggested!
@CrazyCatZe wrote the code for the roundels! I'm not sure why their @ isn't working in the description text.
@AndrewGarrison Thank you! Are you able to interact with a seat that isn't a stock cockpit seat while in VR? Does it even matter?
@CrazyCatZe Thank you!
@SomeSPGuyWhoLikesLore Haha, thanks! No shortage of lore! I built it for a D&D campaign, so it's only the tip of the lore iceberg.
+2@CrazyCatZe saw that right after I replied 😂
@CrazyCatZe Yes I did! And I see it's all consolidated now - awesome.
This looks great, and flies well. Nicely done.
I'm very impressed with how good your builds look while maintaining such a low part count.
@WinsWings haha, thanks! I appreciate that
So damn good!
+1@Speedhunter That's really kind of you, thanks!
+1@FatPilotOne Thank you! I saw a cool ornithopter build by @Wibbley a year or so ago that used the glass-as-fabric trick and I thought it looked great.
+1@EternalDarkness Oh that's a good idea!
+1@WinsWings Thank you! I got to see one in a museum in Portugal and I've always thought it was cool.
+1@atgxtg probably the best part of "You Only Live Twice"
@EternalDarkness Fixed, thank you for spotting that! Yeah, set opacity at 95%, but it could be even higher. The cockpit is definitely a casualty of the part limit, but I'm glad you enjoyed it!
This is awesome! Love an autogyro
This is awesome! Really nice build.
Very nice!
+1