@Panzerwaifu69
... on a second thought.... early WWI biplane bombers also used hand grenades and mortar bombs as their payload not unlike modern drones, so...
Airburst munitions (which causes damage through shockwave, shrapnel, or fragmentation) don't quite work against armored targets so I doubt thats's the case.
it would be best if you had a target before you fire the cannons because the fuse input will not work properly and explode in the barrel of the turrets (all the guns have Fuse Input)
Though there are gaps in the shield but I think its fine not to make it fully cover the ship. how are you even gonna see through it (orbit view well work)
it stops missiles and fuselage that are non-XML modded
Taking a page from @Sadboye12, @Spefyjerbf, and my own research, I'd say that the quickest solution for this sort of issue.... would be making another "bouquet o' guns", this time static and actually having full coverage. Set the roundsPerSecond to some arbitrarily large number, the burstCount to "1", the timeBetweenBursts to the actual wanted time between individual "shield updates", and the lifetime and muzzleVelocity to a set of numbers that multiplies into the ship's length. Or, if you're using pistons to "open" the shield, set both values to something small but none-zero.
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As for how to hide the bullets.... make the bulletScale something like "0, [12.5× your ship's length in meters], 0".
@KarlovyVary A flight computer to calculate the height, and a rocket...... ZOGGIN' BRILLIANT IF I SEY SO MESELF!
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... So, can we use a similar setup to make those wooden-tailed torpedoes? IIRC both Japan and America attached wooden fins to their air-dropped torpedoes so that they can be dropped from greater altitudes at greater airspeeds.
@EternalDarkness
Sorry, just spam-upvoting everything I liked as usual, and curiosity got the better of me and I can't help but ask what happened between the two of ya for the apparent animosity...
@Panzerwaifu69
+1... on a second thought.... early WWI biplane bombers also used hand grenades and mortar bombs as their payload not unlike modern drones, so...
Airburst munitions (which causes damage through shockwave, shrapnel, or fragmentation) don't quite work against armored targets so I doubt thats's the case.
Anybody explain why does a WWI tank require anti-drone cages again?
+1@Rob119WithA105mmHowitzer
It's a rather obscure aircraft and rarely seen on this site?
Holy hells, a stall speed of 25mph? Thanks for finding this gem.
@Kerbango Thanks!
+1The drag point is lit.
How many gyros? How many rotators?
@DISHWASHER2005
+1The " clamp(a, b, c) " FT operator limits the output of "a" between "b" and "c".
clamp([fuse timer code], [minimum fuse-arming time], [self-destruct time])
+1@Monarchii
+1'Appy Cake Day! ✈️🎂✈️🎂✈️🎂✈️🎂
@Seeras
Could you please make this build a successor of this? Thanks!
Ahh, as they say, when you run out of ammo you become the ammo...
+1Right, quick question: who's your pfp? Looks cute either way.
+1@ShirasagiSora
+2@dussts
Is it correct to assume that something went wrong w/ the auto-credit system (again)?
@DISHWASHER2005
+1... which way? For my sanity I'll just assume the visual effects isn't the shield itself.
@DISHWASHER2005
Taking a page from @Sadboye12, @Spefyjerbf, and my own research, I'd say that the quickest solution for this sort of issue.... would be making another "bouquet o' guns", this time static and actually having full coverage. Set the roundsPerSecond to some arbitrarily large number, the burstCount to "1", the timeBetweenBursts to the actual wanted time between individual "shield updates", and the lifetime and muzzleVelocity to a set of numbers that multiplies into the ship's length. Or, if you're using pistons to "open" the shield, set both values to something small but none-zero.
+3.
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.
As for how to hide the bullets.... make the bulletScale something like "0, [12.5× your ship's length in meters], 0".
Flying wings FTW!
+2'Ere cometh the * S P I D E R * ! ! !
+1... absolutely * BOOTIFUL *.
@AF59
+1🎵 You load sixteen tonnes, and what do you get? 🎶
🎵 One day older and deeper in debt 🎶
'Gratz on platz!
+1🐶 * woof * 🐾
+2@f80shootingstarlover
.... errr.... Yes. 😅
+1Y'know, upvoting this also gives half the points to the original, so by upvoting both I'm giving the original half-again as much support!
Gratz on Silver!
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... edit: I meant "gold".
Oh gods my brain....
+3Mitsubishi Ki-46-III "Dinah"
Ca. 380?
Grats on 200k my friend!
+1Which map did you use?
I'Z 'ERE FOIST! WAAAGGGHHH! !
+1... where did you even find me....
Great build anyways.
@Cereal Where did you get the font?
Congrats!
+1What, exactly, is up to 2024 standards?
+1.
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... Or, what's the change between the original and this one?
@Karroc9522 It's literally the predecessor of the X-wing so...
+2@KarlovyVary A flight computer to calculate the height, and a rocket...... ZOGGIN' BRILLIANT IF I SEY SO MESELF!
+1.
..
... So, can we use a similar setup to make those wooden-tailed torpedoes? IIRC both Japan and America attached wooden fins to their air-dropped torpedoes so that they can be dropped from greater altitudes at greater airspeeds.
Wait don't bombs disappear underwater?
150mm "Grenade Launcher"
... isn't it just a breech-loaded mortar then?
@Gs
@Jaspy190
I... I'm sorry for overstepping. I would not pry any further.
@EternalDarkness
Sorry, just spam-upvoting everything I liked as usual, and curiosity got the better of me and I can't help but ask what happened between the two of ya for the apparent animosity...
@Jaspy190
@EternalDarkness
I smell plot~
@Ownedpilot Gratz on Platz, Ownie!
Gratz on gold!
+1@Jaspy190
This.
Leman Russ, is that you?
s m o l - p a n t h e r
+1.
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p t h r
Welcome back Et!