The most rewarding part of SP has been working with and inspiring other creators, and then, in turn, being inspired by those same creators. Your builds continue to impress not only me, but everyone. You have developed a unique style that is very appealing. Your planes are cool, and your mechs are my favorite on the site!
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As another note - I like this post format. It's like a buffet of good stuff to download. Some of the unreleased builds also look really cool.
@Alpha6 I'm still playing! I actually have a build that is almost ready to upload. My job has been pretty demanding, so I don't have much motivation to post atm. Feel free to use whatever you want for lore!
Well, the vast majority of protests are quite peaceful, and it is pretty clear that they are protesting for police reform. Riots are bad, and some have occurred, but also keep in mind that riots are (99% of the time) consequences of institutional failure. Also, police reform would undoubtedly result in less police being killed in action. Of course, we can talk about this through discord if you want. Last time we did I had to go on a few tangents lol
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I just want the war on drugs to end for god’s sake.
Looks like you significantly improved from the old model! For this one, I would suggest some sort of custom landing gear. I know that landing gear design is boring, but it is also really useful. Also be sure to move the hind landing gear closer to the CoL.
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Anyway, good work! My criticism is meant to be helpful.
An ideal Brayton-cycle gas turbine with regeneration but no reheat or intercooling operates at full load with an inlet temperature to the compressor of 60 oF and an inlet temperature to the turbine of 1540 oF. The cycle is also to be operated at part load at a pressure ratio of 3.0 with a turbine inlet temperature of 1100 oF. Compare the thermal efficiency and net work output per lbm flow for the two operating points if the working fluid (air) is treated as a perfect gas and the maximum possible regeneration is obtained.
Sorry... I do not know what is wrong but... The only conclusion is that i have cancer!
... This seems like clickbait designed to get you some attention. Given your history and behavior, I would say that this explanation is likely. It is also very common for doctors to determine what kind of cancer it is upon diagnosis. Very tasteless, considering how cancer affects families, friendships, etc. of many, many people.
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If I am wrong then I’m sorry. Get well soon.
I covered this, among other topics, extensively in my most recent build's technical documentation. You can find the general formula there. Or, this funky trees code should do what you need it to do:
. Activate1 * floor(smooth(clamp01(Activate1), Activate1 ? 1 / 5 : pow(10,10) ))
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Edit: Looks like the code wasn't formatted properly for mobile. Here's the code, again: Activate1 * floor(smooth(clamp01(Activate1), Activate1 ? 1 / 5 : pow(10,10) ))
Very nice. Your builds appear to improve a lot between each upload, which is pretty impressive given the quality that you already have. A good collab, too! I always like it when two players team up to make something unusual. The colors and details are well-done, and have a certain aesthetic that I don't see too often on the SP site.
Never seen someone hate on SR2, although I’m sure that it has happened. While I like SP more than it, I fully support any decisions that the Jundroo team makes. It’s a new game, so of course it’s community won’t be huge.
Not necessarily. People value efficient building styles, too. I have never build a 1000+ part plane, and my most most upvoted build has less than 400 parts.
@randomusername I always appreciate it when players apply some math to SP. Wing loading, a ratio of how much lift is applied to a unit area, directly varying with a speed, doesn't seem to make sense to me mathematically. Still, very interesting though, and good work. I think you should try to see how wing area and wing loading work together to affect stall speed!
When I run out of ideas, I take a break from building on SP. Genuine inspiration often occurs when doing things that are not SP-related. For example, I often think of my best ideas when hiking.
Weapons that seem to be sci-fi in nature, such as railguns and directed energy weapons (basically lasers - I learned that they existed when browsing the Lockheed Martin website... long story for another time) are, in their current state, too experimental to have any efficacy in real combat. They are concepts that are, only in recent years, being fleshed-out. There are still years of development needed, before the glaring flaws of any of these weapons will be addressed.
Unless if a successor was an exact re-upload, I usually upvote it. More points for me, and if it makes the (usually re-painter) happy, then I don't mind. I have never really had to deal with re-uploads that weren't successors, but that might be because I built fictional stuff.
I stopped caring about SP drama when I started getting too much drama in my real life lmao
@Sadboye12 Kinda for me, though I come on the site every once in a while. I’m not really building anymore; life has gotten very interesting for me lol. Though I still lurk on the site every once in a while
Nice list! The delay function will unfortunately not work as intended if used multiple times in a short timespan. To fix this issue, you can modify the code as shown: smooth(Activate1, Activate1 ? 0.5 : pow(10,10)) = 1
This code removes the smooth function’s linear behavior as it recedes to the value 0. Removing such behavior is best practice for delays that only occur when the activation group is on — the delay now works in only one direction.
@AN2Felllla @SnoWFLakE0s @BaconAircraft Reading this comments section was the perfect way to entertain myself while on the toilet after a long day of manufacturing for my student org, so ty.
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Just to clarify, I am mediocre at math, but every once in a while I can grasp a particularly useful concept - hence my portfolio of verbose descriptions
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Anyway, let’s get back to the topic at hand. In general, the liquids and gases are the states of a matter that comes under the same category as “fluids”. The incompressible flows are mainly deals with the cases of constant density. Also, when the variation of density in the flow domain is negligible, then the flow can be treated as incompressible. Invariably, it is true for liquids because the density of liquid decreases slightly with temperature and moderately with pressure over a broad range of operating conditions. Hence, the liquids are considered as incompressible. On the contrary, the compressible flows are routinely defined as “variable density flows”. Thus, it is applicable only for gases where they may be considered as incompressible/compressible, depending on the conditions of operation. During the flow of gases under certain conditions, the density changes are so small that the assumption of constant density can be made with reasonable accuracy and in few other cases the density changes of the gases are very much significant (e.g. high speed flows). Due to the dual nature of gases, they need special attention and the broad area of in the study of motion of compressible flows is dealt separately in the subject of “gas dynamics”. Many engineering tasks require the compressible flow applications typically in the design of a building/tower to withstand winds, high speed flow of air over cars/trains/airplanes etc. Thus, gas dynamics is the study of fluid flows where the compressibility and the temperature changes become important. Here, the entire flow field is dominated by Mach waves and shock waves when the flow speed becomes supersonic. Most of the flow properties change across these waves from one state to other. In addition to the basic fluid dynamics, the knowledge of thermodynamics and chemical kinetics is also essential to the study of gas dynamics.
Looks quite good. Kindof like the Mamba from Elite Dangerous. My only real criticism here is that I think it would look better with a slightly-elongated canopy section :)
The issue would have been resolved amicably, weeks ago, if the community didn't make such a big deal about it. Forum posts like these (and the other post that is on the forums at the moment) are part of the problem. Both sides did not handle this disagreement well. When people have a disagreement, then they shouldn't instantly broadcast it over a megaphone for everyone to hear. Yet, the community continues to post to the forums instead of actually handling an issue themselves. Either sort it out, block, or ask the mods for assistance. Simple as that.
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I am tired of this manufactured drama hitting the forums. If we weren't so collectively immature, then this "drama" would be a non-issue. There are bigger things to worry about in this world than internet clout.
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As a note for OP, I am not targeting them specifically with this comment. Rather, I am disappointed with the community as a whole for their immaturity. I sympathize with KoR here, though adding another forum post to this mess doesn't really solve anything.
Turn it off and turn it on again
+4Lmao drama actually used to be at least interesting, but now it’s so manufactured, boring, and annoying
+4Seems like a nice system tbh. I just use unlisteds though
+4The most rewarding part of SP has been working with and inspiring other creators, and then, in turn, being inspired by those same creators. Your builds continue to impress not only me, but everyone. You have developed a unique style that is very appealing. Your planes are cool, and your mechs are my favorite on the site!
+4.
As another note - I like this post format. It's like a buffet of good stuff to download. Some of the unreleased builds also look really cool.
SpefySpefyTheJerbf
+4.
Somehow this new name is even more confusing than my original. Didn't think that would be possible.
@Alpha6 I'm still playing! I actually have a build that is almost ready to upload. My job has been pretty demanding, so I don't have much motivation to post atm. Feel free to use whatever you want for lore!
+4Well, the vast majority of protests are quite peaceful, and it is pretty clear that they are protesting for police reform. Riots are bad, and some have occurred, but also keep in mind that riots are (99% of the time) consequences of institutional failure. Also, police reform would undoubtedly result in less police being killed in action. Of course, we can talk about this through discord if you want. Last time we did I had to go on a few tangents lol
+4.
I just want the war on drugs to end for god’s sake.
Looks like you significantly improved from the old model! For this one, I would suggest some sort of custom landing gear. I know that landing gear design is boring, but it is also really useful. Also be sure to move the hind landing gear closer to the CoL.
+4.
Anyway, good work! My criticism is meant to be helpful.
An ideal Brayton-cycle gas turbine with regeneration but no reheat or intercooling operates at full load with an inlet temperature to the compressor of 60 oF and an inlet temperature to the turbine of 1540 oF. The cycle is also to be operated at part load at a pressure ratio of 3.0 with a turbine inlet temperature of 1100 oF. Compare the thermal efficiency and net work output per lbm flow for the two operating points if the working fluid (air) is treated as a perfect gas and the maximum possible regeneration is obtained.
+4... This seems like clickbait designed to get you some attention. Given your history and behavior, I would say that this explanation is likely. It is also very common for doctors to determine what kind of cancer it is upon diagnosis. Very tasteless, considering how cancer affects families, friendships, etc. of many, many people.
+4.
If I am wrong then I’m sorry. Get well soon.
I covered this, among other topics, extensively in my most recent build's technical documentation. You can find the general formula there. Or, this funky trees code should do what you need it to do:
+4.
Activate1 * floor(smooth(clamp01(Activate1), Activate1 ? 1 / 5 : pow(10,10) ))
.
Edit: Looks like the code wasn't formatted properly for mobile. Here's the code, again:
Activate1 * floor(smooth(clamp01(Activate1), Activate1 ? 1 / 5 : pow(10,10) ))
Yeah, it would be really nice to have some interesting non-combat missions.
+4Very nice. Your builds appear to improve a lot between each upload, which is pretty impressive given the quality that you already have. A good collab, too! I always like it when two players team up to make something unusual. The colors and details are well-done, and have a certain aesthetic that I don't see too often on the SP site.
+4I was looking for a good sandbox game that wasn’t voxel-based (old term that refers to building with blocks). This game fit the glove perfectly!
+4Never seen someone hate on SR2, although I’m sure that it has happened. While I like SP more than it, I fully support any decisions that the Jundroo team makes. It’s a new game, so of course it’s community won’t be huge.
+4Great looks. Might as well add to the list of spotlights.
+4A lot of these can be made with the parts that we already have. Try giving it a shot!
+4Not necessarily. People value efficient building styles, too. I have never build a 1000+ part plane, and my most most upvoted build has less than 400 parts.
+4I can’t wait to try this out. Thanks for uploading!
+4@Chancey21 @EternalDarkness More or less. I just slammed my hand on a keyboard many years before SP, and the name stuck.
+4@randomusername I always appreciate it when players apply some math to SP. Wing loading, a ratio of how much lift is applied to a unit area, directly varying with a speed, doesn't seem to make sense to me mathematically. Still, very interesting though, and good work. I think you should try to see how wing area and wing loading work together to affect stall speed!
+4When I run out of ideas, I take a break from building on SP. Genuine inspiration often occurs when doing things that are not SP-related. For example, I often think of my best ideas when hiking.
+4Weapons that seem to be sci-fi in nature, such as railguns and directed energy weapons (basically lasers - I learned that they existed when browsing the Lockheed Martin website... long story for another time) are, in their current state, too experimental to have any efficacy in real combat. They are concepts that are, only in recent years, being fleshed-out. There are still years of development needed, before the glaring flaws of any of these weapons will be addressed.
+4Ah, I see! This one is my personal favorite, although the other one is quite nice too.
+4Well done. I always like it when players include cool functionality like this. I would ask you to tag me, but I'll just follow you instead.
+4Unless if a successor was an exact re-upload, I usually upvote it. More points for me, and if it makes the (usually re-painter) happy, then I don't mind. I have never really had to deal with re-uploads that weren't successors, but that might be because I built fictional stuff.
I stopped caring about SP drama when I started getting too much drama in my real life lmao
+3Excellent description, and a very nice aircraft. I’m glad that my forum post was useful to you!
+3@Sadboye12 Kinda for me, though I come on the site every once in a while. I’m not really building anymore; life has gotten very interesting for me lol. Though I still lurk on the site every once in a while
+3Looks great! It's good to see you again.
+36DOF tomfoolery
+3Make a funny plane covered in airbrakes
+3@Mustang51 Fuel consumption won’t change with powerMultiplier, it does change with the throttle input though.
+3Huge multicannon hardpoint from Elite Dangerous?
+3@Sm10684 I'm good. Waiting for that update to come out lol
+3@TrueNoMan Physics is really just a form of applied mathematics. My FT stuff, for example, is quite mathy, but there is a physical basis for it
+3Deez
+3Double Q's in the link
+3Nice list! The delay function will unfortunately not work as intended if used multiple times in a short timespan. To fix this issue, you can modify the code as shown:
+3smooth(Activate1, Activate1 ? 0.5 : pow(10,10)) = 1
This code removes the smooth function’s linear behavior as it recedes to the value 0. Removing such behavior is best practice for delays that only occur when the activation group is on — the delay now works in only one direction.
@idk201011323 I’m still around! We’ll see if I post something though - I have lots of work to do these days
+3@AN2Felllla @SnoWFLakE0s @BaconAircraft Reading this comments section was the perfect way to entertain myself while on the toilet after a long day of manufacturing for my student org, so ty.
+3.
Just to clarify, I am mediocre at math, but every once in a while I can grasp a particularly useful concept - hence my portfolio of verbose descriptions
.
Anyway, let’s get back to the topic at hand. In general, the liquids and gases are the states of a matter that comes under the same category as “fluids”. The incompressible flows are mainly deals with the cases of constant density. Also, when the variation of density in the flow domain is negligible, then the flow can be treated as incompressible. Invariably, it is true for liquids because the density of liquid decreases slightly with temperature and moderately with pressure over a broad range of operating conditions. Hence, the liquids are considered as incompressible. On the contrary, the compressible flows are routinely defined as “variable density flows”. Thus, it is applicable only for gases where they may be considered as incompressible/compressible, depending on the conditions of operation. During the flow of gases under certain conditions, the density changes are so small that the assumption of constant density can be made with reasonable accuracy and in few other cases the density changes of the gases are very much significant (e.g. high speed flows). Due to the dual nature of gases, they need special attention and the broad area of in the study of motion of compressible flows is dealt separately in the subject of “gas dynamics”. Many engineering tasks require the compressible flow applications typically in the design of a building/tower to withstand winds, high speed flow of air over cars/trains/airplanes etc. Thus, gas dynamics is the study of fluid flows where the compressibility and the temperature changes become important. Here, the entire flow field is dominated by Mach waves and shock waves when the flow speed becomes supersonic. Most of the flow properties change across these waves from one state to other. In addition to the basic fluid dynamics, the knowledge of thermodynamics and chemical kinetics is also essential to the study of gas dynamics.
Awesome! Can I see a picture of the print? I’m really curious about how well these sorts of models print
+3Looks quite good. Kindof like the Mamba from Elite Dangerous. My only real criticism here is that I think it would look better with a slightly-elongated canopy section :)
+3SPesus has commented, so that probably means that this is a good build. Well done!
+3Deez nutz
+3I love this moth.
+3slammed my hand on a keyboard a few times
+3The issue would have been resolved amicably, weeks ago, if the community didn't make such a big deal about it. Forum posts like these (and the other post that is on the forums at the moment) are part of the problem. Both sides did not handle this disagreement well. When people have a disagreement, then they shouldn't instantly broadcast it over a megaphone for everyone to hear. Yet, the community continues to post to the forums instead of actually handling an issue themselves. Either sort it out, block, or ask the mods for assistance. Simple as that.
+3.
I am tired of this manufactured drama hitting the forums. If we weren't so collectively immature, then this "drama" would be a non-issue. There are bigger things to worry about in this world than internet clout.
.
As a note for OP, I am not targeting them specifically with this comment. Rather, I am disappointed with the community as a whole for their immaturity. I sympathize with KoR here, though adding another forum post to this mess doesn't really solve anything.
Very cool. Needs more attention. Hopefully a spotlight will help with that.
+3Ha, you can't tell me what to do!
+3Yes. It is weird.
+3