Assuming you're taking pfp, it depends on how large the bagel is. Regular size, it's a snack. Plane sized, I may be quickly crushed by a flying carbohydrate.
I haven't built five helicopters, but I do know a thing or two about SP's rotor mechanics. Tag me unlisted and I'll take a look sometime in the near future.
@DatFiat126Fan19 College mostly, plus work and doing other projects and stuff. 3d printing was something I also picked up a few years ago and learning that skillset diverted a lot of my attention from here.
One idea I've had in the past is a 'rearm' feature, such as a zone on the airport where your aircraft can be restocked with all the expandable armaments.
A bit late to the party... my guess is its the wing physics. Standard wings sometimes shake at high speeds, especially when slowing down/speeding up repetitively. The fix is simple, just go into XML and set the wing type to structural (partType = 2) and then enable control surfaces (wing > allowControlSurfaces = true).
@LIQUIDconsumer I think what you'll have to do is look up a custom missile tutorial. You'll essentially be building a shell around the missile, and then attaching that shell to the aircraft. If problems persist, tag me on the post unlisted and I'll take a look.
@shipfinder568 My bad, it appears that I put -roll+pitch, which would cancel each other out in the numerical values of each command. Just stick to roll+pitch.
@superisGOOSE rendering falls under the “misleading” area, probably due to the fact that the aircraft does not look the same in SP. Ask a mod for further clarification.
@MaverickHendricks That’s a good question. An expression that computes your angle compared the target aircraft angle would be needed, and then of course the display telling when to fire.
Assuming you're taking pfp, it depends on how large the bagel is. Regular size, it's a snack. Plane sized, I may be quickly crushed by a flying carbohydrate.
I haven't built five helicopters, but I do know a thing or two about SP's rotor mechanics. Tag me unlisted and I'll take a look sometime in the near future.
@DatFiat126Fan19 College mostly, plus work and doing other projects and stuff. 3d printing was something I also picked up a few years ago and learning that skillset diverted a lot of my attention from here.
@DatFiat126Fan19 Yeah, it certainly has been a while.
@EnglishGarden well, now it's here!
Ignore my previous comment; this is what happens when you don't read the entire post and just skim over it quickly. Great suggestions!
One idea I've had in the past is a 'rearm' feature, such as a zone on the airport where your aircraft can be restocked with all the expandable armaments.
1) B
2) A
That's just my two cents.
A bit late to the party... my guess is its the wing physics. Standard wings sometimes shake at high speeds, especially when slowing down/speeding up repetitively. The fix is simple, just go into XML and set the wing type to structural (partType = 2) and then enable control surfaces (wing > allowControlSurfaces = true).
Looks slick!
@Simpleplanesgood99 That's awesome!
@Iliketoflyfastandlow It generated naturally, no player action is required.
@LIQUIDconsumer I think what you'll have to do is look up a custom missile tutorial. You'll essentially be building a shell around the missile, and then attaching that shell to the aircraft. If problems persist, tag me on the post unlisted and I'll take a look.
@LIQUIDconsumer I'm not sure what the attribute is off the top of my head, but here's the list of every attribute in the game: simplecheats
@LIQUIDconsumer the attribute should be
maxFuelTime
.@shipfinder568 My bad, it appears that I put -roll+pitch, which would cancel each other out in the numerical values of each command. Just stick to roll+pitch.
@CR929thenewSPplayer @Diloph Thanks guys!
@Dragorans Been busy, and the planes seem to take so long to build.
@Dragorans I'm still surprised it made it there!
@Mrherpderp the brown pearl targeting box only appears when you're within 5 miles of the ship.
What printer you got?
Kangy has a challenge going right now
@Vincent lol
@Kennneth if you’re looking for auto bed leveling for the v2, you gotta get a BL Touch probe. It makes leveling so much easier, but it’s really slow.
Geez this is kinda scary to play through. Well done!
The good old Ender 3
Pretty neat, however, I like Tactic radios better than Spektrum :)
Hey, that's pretty cool!
@KnightOfRen yeah, probably going to scrap this because it’s outdated now.
I had to do this yesterday but instead with a calculator and paper.
I’d think so. Check the numerous videos to see if it features any racetracks of Maywar.
@Hedero ah, cool!
Just outta curiosity why aren't the props spinning in the thumbnail?
@ledownloader123 right here
Someones gonna need to fill me in I've been gone for a while.
@IndonesiaAviaton thanks!
This is one of my favorite aircraft that never got made. Such a funny face.
Pretty neat! However, would a radar unit be able to fit around the intake?
@superisGOOSE rendering falls under the “misleading” area, probably due to the fact that the aircraft does not look the same in SP. Ask a mod for further clarification.
@superisGOOSE sorry to be the bringing of bad news, but in the site rules it states you cannot use rendered images as your thumbnail.
Sweet
Hell ya!
Nice
And I’ve got no clue how to do that.
@MaverickHendricks That’s a good question. An expression that computes your angle compared the target aircraft angle would be needed, and then of course the display telling when to fire.
A pretty neat concept! A bit high on part count, I bet using a magnet to hold the cannon rounds would work well.
Neato burrito
@Thunderhawk glad you enjoyed it!
@SkyBoogie1the1oringle yes, right here
This looks like the future of exploring other planets. Pretty neat!