@Judmaierm ehh, I guess it is too much weight for this system, it only jumps around, even tho the gun is balanced. (legit is more stable while free than stabilized with the code...)
@mikoyanster I support the idea of adding better paint options to the game, it would make writing logos easier or aplying camouflages, they can often get very boring and laggy to make, with over 100-300 parts in just camouflage pattern...
because it's kawaii and/or I feel identified with the character or just like that character in general. for example, for those who know me on Discord, I have Rem (From Re:Zero) as pfp, as I like the character and feel identified with her personality.
since the introduction of this new gearbox, I want to suggest a gearbox that works with mechanical rotation. for example, many of us build piston and magnetic engines that produce some significant torque and useful centrifugal force, but SP physics most of the time cannot nadle those forces and break apart. so what I suggest is a gearbox that takes that centrifugal force as Input, and then with a selected number of gears, have an output with augmented or reduced rotational speed with the inverse in Torque (basically how an actual gearbox works), we already have mechanical clutches, so it is not so needed, but always apreciated. another part request is a 90° driveshaft joint, what this will do is transfer the rotation from one axis to another without having meachanical ones (hundreds of parts) ripping themselves apart due to high speed.
@MephilesTheDark there's a difference between knowing the game physics and exploiting them, I go for realistic designs, not exploiting every physic rule that can be found.
also I'm entering a group A rally car :3
@Jetpackturtle I've done car tournaments before, it's just that I'm bored of being slammed on first round by a super modded bunch of wings... so I'm not sure if to enter my BMW E30 or something a bit faster. (yes exactly the BMW you see on my pfp)
@Judmaierm ehh, I guess it is too much weight for this system, it only jumps around, even tho the gun is balanced. (legit is more stable while free than stabilized with the code...)
@Judmaierm apparently the gun was too front heavy, now' I'm rebalancing the whole thing and then I'll try the stabilizer again.
@Judmaierm ok, I'm trying this formula and it doesn't work as a proper stabilizer tbh...
very cool Centauro mate!
another competitor for the Rally championship awesome!
+1@calmanly thank you very much! enjoy your flight!
very amazing vehicle, tho it lacks traction, and a bit of power, making it unable to climb hills, but overall a very comfy ride on bumpy roads.
I'm having some Neon Genesis Evangelion PTSD...
+1Welcome to SP, Elon-san
+2@うりゃああ can the "Name" edit work on tank cannons? I'd like to rename the cannon so I don't lose track of the type og cannon that I'm using.
LOLOLOLOLOL
Awesome! altho... why do flaps not work?...
@adeleteduser did you use a Gyro for your turret traverse?
+1could a higher range tolerance prevent the plane from flapping around every half a second?
I guess it's time to teach AI how to land properly and do boom N zoom
+1pretty impressive build! who would've thought that arresting hooks could serve as antennas? I like that creativity.
+1@mikoyanster I support the idea of adding better paint options to the game, it would make writing logos easier or aplying camouflages, they can often get very boring and laggy to make, with over 100-300 parts in just camouflage pattern...
+7because it's kawaii and/or I feel identified with the character or just like that character in general. for example, for those who know me on Discord, I have Rem (From Re:Zero) as pfp, as I like the character and feel identified with her personality.
+2@Spikerya thx! I hope you can get a PC soon!
@Mustang51 ty! nwn
+1I'm having serious truble with the turret ring, it just spins nonstop!
this is the BMW E30 btw
I'm curious, does this law the U.S is imposing, affect the content creators on the whole planet?
@RailfanEthan I noticed that, both PhlyDaily and other youtuber I follow got into a copyright strike because of this...
@Goaty1208 I... don't know how to answer to such praising.
+1@ManBoe hehe, thx. currently I'm developing a V8, but I encountered a few problems regarding how to power it, due to firing order...
+2@Johnnyynf thank you very much!
@Johnnyynf thank you very much! I hope you enjoy the aircraft!
by no reuploads, does it mean it has to be a completely new aircraft or can I use an existing model and equip it according to the mission?
@diegoavion84
Saludos desde Chile :D
+2welcome back mate!
tow this tank
we could do this a Multiplayer event! something like a rally around the island
how did you make the engine sound? it sounds really cool!
since the introduction of this new gearbox, I want to suggest a gearbox that works with mechanical rotation. for example, many of us build piston and magnetic engines that produce some significant torque and useful centrifugal force, but SP physics most of the time cannot nadle those forces and break apart. so what I suggest is a gearbox that takes that centrifugal force as Input, and then with a selected number of gears, have an output with augmented or reduced rotational speed with the inverse in Torque (basically how an actual gearbox works), we already have mechanical clutches, so it is not so needed, but always apreciated. another part request is a 90° driveshaft joint, what this will do is transfer the rotation from one axis to another without having meachanical ones (hundreds of parts) ripping themselves apart due to high speed.
saw you with this tank on the Multiplayer ;)
@CruzerBlade Oof
so, when do players get online on the MP? most times I enter it's completely empty or just 2 players...
a reliable 1:50 with my BMW E30 rally car, I can't really push it more due to it being a 1:1 scale car, so yeah... it's a pretty small car.
+1@MephilesTheDark there's a difference between knowing the game physics and exploiting them, I go for realistic designs, not exploiting every physic rule that can be found.
also I'm entering a group A rally car :3
@UltimatePlayer123 yup
@Jetpackturtle then I'll enter this :)
@Jetpackturtle it performs ok with these ones, besides offroad ones look ugly on this car...
@Jetpackturtle this is my current Tournament BMW E30
@Jetpackturtle thank you very much!
@Jetpackturtle I've done car tournaments before, it's just that I'm bored of being slammed on first round by a super modded bunch of wings... so I'm not sure if to enter my BMW E30 or something a bit faster. (yes exactly the BMW you see on my pfp)
@Jetpackturtle is 1:50 a good time for this race?
@Nerfaddict I've ran modded paint before and there's no problem on it, paint it's just a hexadecimal code, so it should't show as not allowed.
@MrVaultech thx for the upvote, such a shame that my "realistic" plane required more time for takeoff than other planes...
+1